The lost sector system as is, is ok. I understand that random is random is random, but it still doesn’t feel great when it sometimes takes more than 10+ master runs to get 1 exotic. It would be neat if there were extra/optional parameters added when it comes to rewarding the player, such as how fast you cleared the lost sector, or if you cleared it flawlessly. Would also be nice if there was a little bad luck protection added as well. Might not hurt to add Ascendent Shards and Ascendent alloys as rewards too.
Feel free to leave any opinions in a comment, I’m curious to see what others think.
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#destiny2
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You should be able to run it as a fire team on master and have the same chance at an exotic as legend. It puzzles me that a game that hard promotes itself as an "action mmo" wants to force you to solo an activity.
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3 通の返信
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1 返信[quote]It would be neat if there were extra/optional parameters added when it comes to rewarding the player, [/quote] I don't believe Bungie wants to reward us, they want us addicted and suggest the hint of getting something useful. The chance of getting: •An exotic to drop •That exotic being the one you want •Having high stats •Stats distributed in a way useful to the perk •Working with your armor to add to the total you need Are so minuscule, yet you farm to the point the game is a time suck chore keeping you addicted IS the point. Hope!