As simple as that. Warlocks and Hunters shouldn't be the only ones to activate Radiant with ease through their projectile melee attacks. Buff the tracking just a little bit.
Edit: because there is confusion it seems. I'm calling for a small magnetism buff for PvP purposes. Not PvE. It's excellent there. In PvP the hammer's wonkiness is on full display and activating Radiant it is a cumbersome task when compared to Warlocks and double dipping hunters(I get why they have two different routes to Radiant. I don't agree with it but Titans and Warlock can double dip with healing)
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1 返信Listen and I'll be real with you as a hunter main who has been maining athrys's embrace since it was released ... i agree 100%
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8 通の返信
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8 通の返信we have a deal if warlocks get a weapon they can throw. titans have hammer. hunters have knives. warlocks have... finger snap?? hell ill take a -blam!- flaming chain, id get to become like scorpion and start impaling enemies.
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2 通の返信
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9 通の返信
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6 通の返信Would you like it to boomerang around the map and hunt people down as they spawn too? Or..
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[quote]As simple as that. Warlocks and Hunters shouldn't be the only ones to activate Radiant with ease through their projectile melee attacks. Buff the tracking just a little bit. Edit: because there is confusion it seems. I'm calling for a small magnetism buff for PvP purposes. Not PvE. It's excellent there. In PvP the hammer's wonkiness is on full display and activating Radiant it is a cumbersome task when compared to Warlocks and double dipping hunters(I get why they have two different routes to Radiant. I don't agree with it but Titans and Warlock can double dip with healing)[/quote] Ever tried getting higher roaring flames stacks? It increases the tracking of the hammer for every stack and when it maxes out you see it curving pretty hard and 1 hits in PvP. Pretty easy to do now since you can use Hammers to build up the stacks
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2 通の返信Here's a tip, whatever button you use to melee, unbind auto melee and bind "charged melee" instead. That way, when you get into the enemy's face, you'll throw your hammer instead of punching. If you're at point blank range, you'll instantly pick up your hammer and you will get healing from picking up the hammer. And if you do lose the hammer, just use the one two finisher like someone suggested to get your hammer back at the cost of 1/10th of super. With how crazy stupid powerful bonk hammer is, you really don't need your super unless you need to tank and kill things fast.
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2 通の返信
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29 通の返信
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2 通の返信No titan mini hammers are already to strong they don’t need a buff, warlock and hunter melees can track and make you radiant because they’re weaker than hammer, btw you can pick up your hammer and throw it again
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1 返信
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8 通の返信There literally is a fragment that increases tracking of Solar Projectiles. This is mean't for this. On Blade Barrage the knifes track better and on Warlock the snap of the fingers balls track way better. Just equipped the fragment is you for some reason even need better track on Hammers.
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5 通の返信Thrown hammer has a huge hitbox already. If you miss then you would have missed with a throwing knife or celestial fire as well.
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1 返信Interpol89により編集済み: 7/6/2022 12:03:42 PMYou realize that you can ADS as if you’re going to shoot with your weapon and throw your hammer instead, right? The weapon aim assist already aims for you, and if you miss, you can just go pick it up and try again. I’m honestly baffled to see that people are giving you upvotes. Titans have easiest way to activate radiant, followed by hunters, and then warlocks.
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10 通の返信Only in PvE, I'm so -blam!- tired of the bellkeepers taking a quick hop to the left and my hammer simply cannot understand that they went 4 inches tk the left. Don't do it in PvP only PvE
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Dude hammers are fine, I’ve been using it pretty religiously since solar 3.0 and I think the hammers are fine you just have to be more conscientious and use your head to adjust as required when you throw hammers. I miss quite a few but can recover it. If they got buffed with magnetism they’d get nerfed even harder a few weeks later.
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Buffs are good…even better, would be if the thrown hammer instantly returns to hand 🪃 🗽in case of a missed target…mostly due to the epic levels of lag / latency / hit registration / other / etc… Cheers! MDGA 🔨👈
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A_moにより編集済み: 7/6/2022 1:10:35 PMHail mary hammers would not be a good thing. I think a more balanced approach would be to remove a good bit of the celestial from celestial fire. Just make it fire that's not celestial with possibly a wind up animation so people can't do it immediately after shotgunning. Wouldn't you prefer a celestial fire nerf? I would. Then things would be balanced.