Listen, anyone in the community could tell you that these bounties are ridiculously difficult to accomplish, even with a full suite of Solar 3.0 mods. Enemies that get Ignited usually are not killed by the Ignition itself, and that doesn't count for the bounty. The effort/reward ratio is BS on these bounties, so they either need to be adjusted to count for enemies that were Ignited while they died, or just taken out of the game.
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5 通の返信We said the same thing about void bounties last season. Same response from them is ignore the complaints until next season when they'll be switched to focus on arc.
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1 返信Just delete the bounty and pull another one out You can pull out 9 bounties at a time but you only need eight to finish the weeklies so you can always delete one out
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13 通の返信The problem I've experienced is that it's difficult to know what's happening and why... Warframe if a status is effecting something you see it, and how much. Destiny, it's hard to know that something is scorched, how many stacks of scorch it has on it, and to be sure exactly when it is going to ignite. And even then it is difficult to make enemies ignite because they usually die from dps first. I think solar 3 was poorly thought out. They were more interested in balance than in gameplay interaction. Ultimately ignite is just a super buffed version of firefly that is likely to blow your self up rather than do much damage to the enemy.
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4 通の返信JazzyPaladin477により編集済み: 6/21/2022 2:12:18 PMBungie learned nothing from the Polaris lance catalyst perfect fifth kill requirement. You had to find just the right enemy so that the perfect fifth shot would not one shot them, but would leave them with just enough health that they would burn out. Incredibly frustrating.
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As with the volatile with void and weak with void bounties too, insta ignore. The games enough of a chore without having to change mods and builds to a daily bounty. They're making everything more grindy but the payout is the same
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2 通の返信Or just use incandescence on a weapon. Extremely easy and they drop all the time. Every class has access to igition because of this weapon perk.
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As I’ve been saying, scorch and ignition are horrible mechanics that kneecap the synergy of Solar as a whole. The only reason anyone likes Solar 3.0 is because of the ability spam, not the actual class identity of burning and explosions.
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4 通の返信Typically those of us with an influencer/elite tier gamestyle have no issue with these bounties.
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1 返信I just really don't know to do it I've only was able to complete that bounty once.
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2 通の返信
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1 返信
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3 通の返信[https://youtu.be/8TKK0s575S8]link[/url] Here is a build to get lots of ignitions, he has a similar one for Locks, unsure about hunters. Plunderthabooty is a criminally underated YouTuber and deserves many more subscriptions and views.
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5 通の返信Do the other ones. Leave out picking up that one bounty. Send the message through your actions.
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8 通の返信Solar ignition needs to go in general. Yeah I have a titan but I’m a warlock main. (Warlocks da best). But solar ignition is completely unfair to other gaurdian classes. I hate being in crucible and all the sudden I see a dude jump in the air and I’m dead. Or in vanguard they steal so many kills. And no I’m not “complaining”. I will play the game with/without solar ignition. At least tone down the damage it gives.
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1 返信It's a tiresome bounty for sure. I completed the Leviathan bounty for it by doing the sliding thingy with my hammer bro over and over. I didn't realize the sythe would've been helpful. I will not be purposely picking up that bounty again.
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1 返信Most enemies are too weak and just die instantly, it's kind of weird that Bungie didn't realize this before making this bounty ... I mean, they just made everything about solar 3.0, stuff like this is why people believe they don't test their game.