Replace the down emote slot with a radial menu for extra emote bindings
Only having access to 4 emotes at a time out of such a large selection is terrible design, if pressing down on the d-pad or a designated keybind on keyboard instead brought up a radial menu while held down it would be possible to bind 8-12 additional emotes to a wheel that could be selected from with a thumbstick or mouse cursor, triggering the chosen emote when the button is released.
Plenty of other multiplayer games that have emotes have been using systems like that for years, why is D2 still stuck in the dark ages?!
personally, I'd rather the devs focus more on more important issues, like patching all the "killed by architect" BS deaths. There's absolutely no reason why tripping over a pebble should be an instant death