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オリジナルの投稿元: Hand cannons shouldn’t beat pulses at range
3/26/2022 6:34:12 PM
22
I definitely feel like if theres one way to balance hand cannons, if nothing else, its to nerf their range by a pretty large margin. Maps in this game are so small that you have to REALLY try to not be in the effective range of a hand cannon. They should at least have some limits to their engagements. You should get punished hard for being overconfident in your hand cannon's ability to shoot cinderblocks from 40 meters
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