What’s the point of being able to go invisible if you can still be picked up on the radar and be seem. We don’t have rifts or shields that we can use to avoid taking damage. Invisibly was our way to avoid taking damage.
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#destiny2
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3 通の返信AdligerAdlerにより編集済み: 3/24/2022 3:15:23 AMThe nerf hasn't been strong enough. Biggest crutch in game for the e z mode class.
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3 通の返信After the next lost sector that's dropping legs people are gonna be reallllllllly mad when every single hunter has farmed up a god roll Gemini jester and spams it relentlessly. Me being bright purple AND the game literally telling you when I'm invisible with a loud ASF audio cue wasn't enough for you so now I'm on radar? Lmao imma just remove your radar
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“ Invisibly was our way to avoid taking damage” There’s something called “movement”. Use your stompees to roll around, twirl and do pirouettes. A stationary target is way easier to kill, that’s why rifts and barricades aren’t difficult to play against.
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2 通の返信As far as competitive PvP is concerned Nightstalker is probably going to go extinct with this change and I don’t see it ever coming back. However there are other fun subclasses to use for PvP and Nightstalker is still great in PvE so it’s not all bad news. I went back to Gunslinger for the past few months and it’s been pretty fun, so enjoy the other subclasses while you can.
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KannibalKlownにより編集済み: 3/24/2022 11:37:48 AMIt doesn’t affect me since I don’t pvp. So long as it’s still viable in PvE I’m fine using it when I use my hunter. But… They already made invisibility very “visible” with the witch queen. You’re not very visibly hidden. And now it pings on radar So your “invisibility” means you can still be seen and still show up on radar. That doesn’t sound like invisibility. Hell it barely qualifies as stealth in a game with space magic. With the barrier nerf, it’s still a barrier. It’s still doing it’s core duty: stop incoming damage. It just stops slightly less. Where as now invisibility is neither invisible nor radar blocking. It’s like saying snipers are used too much. So you take out the precision damage. People that hate snipers say “why are you complaining, it still can shoot people across maps within accuracy”. Ignoring that fact that the headshot damage is kind of the main point of it. I can understand wanting to do something to it if it’s dominating pvp. But the changes they made are worth a chuckle.
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As a Hunter main, I’m indifferent about the invis nerf. I stopped using invis in PvP a long time ago because I thought it was pointless. I would get killed and picked off easily while invis by players as if I wasn’t even invis. It’s very easy to see. Even when enemy hunters use it, it’s pretty hard NOT to see them.
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6 通の返信
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4 通の返信Whats the point of titan barricade if it can be broken? Please don't make stupid posts
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3 通の返信