Hello can you please make raids like how dungeons are where when you are done the dungeons you are shown how much damage everyone did. It would be really awesome if you could incorporate this into raids thanks.
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5 通の返信One time I ran out if Dark Drinker ammo, and I only did like -blam!- damage on Aksis ,the rest of my LFG team was in the millions, so needless to say they had a good laugh at my expense before I was able to leave the party So when people say no one cares after a clear,they indeed do ,however if they could make it to only you see your damage that would be fine
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4 通の返信
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This makes way too much sense! How dare you bring it up! In all seriousness, I am all for this. People who are subpar at damage need to learn from their mistakes, and if they aren't pulling their own weight, they need to see it for themselves.
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If you could trust the community to use it responsibly it'd be a great idea to help dudes refine their build, unfortunately as we see by the weirdos on here that run straight to trials/gm report every time they are triggered, you just can't give dudes with clown feet an opportunity to be toxic. 'Cos they'll take it every single time.
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2 通の返信Seems irrelevant. Some raid mechanics have member doing a thing instead of shooting the glowy spot.
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41 通の返信What for? I'm guessing so you can feel validated by being toxic to the low damage dealers? That's literally the only reason.
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11 通の返信No. Last thing we need is individuals causing a toxic situation. I’ve seen it enough when a raid team wipes for the first time and you see some clown trying to call people out and being rude.
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10 通の返信Honestly I’m surprised they still give stats after wiping, feels like an inherently toxic system within a team activity
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I noticed that this is done at the end of Grasp of Avarice. Nice touch. Side note: Love seeing that I’m using wither hoard for add control, Cartesian with Vorpal, and Threaded Needle with Frenzy (I don’t have a LR with vorpal) but I’m still doing more damage than rest of my team and sometimes more than my two teammates combined.
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1 返信
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3 通の返信
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This community is soft and quirky. Everything is toxic and apparently nobody that games these days cares about optimization for dps. Most groups people don’t care who does the most damage. If everyone is in the millions and one person clearly is struggling, shouldn’t that person be told how to improve? I for one loved how it worked in d1. Never had an issue with someone being toxic cause I leave lfg groups right as the raid is finished.
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2 通の返信I’m pretty sure whoever stays in the raid until the timer runs out sees damage output.
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1 返信TD1380により編集済み: 2/9/2022 1:09:29 PMI have never tried it, but does it happen to work like post strike or crucible game? Meaning, if you press up on the D pad, it displays that info. I have never thought about it after a raid. (I don’t raid much at all, so there’s that…)
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Toxic players will use whatever they can to be toxic so the argument that they’ll use this to be toxic is pointless. If you absolutely melt a boss in one phase I’d love to see numbers to know who did most and find out what they were using to fine tune my own build to be more efficient. I don’t know how many times I’ve been curious after melting bosses to know what my own damage is, it would be nice to see as you can tweak things as needed to increase your damage output. Again, toxic players will be toxic no matter what and will use whatever they can to try to -blam!- on other players. Thus being said it shouldn’t deter Bungie from adding things in because of toxic players. I wouldn’t mind an area you can go into even where you can do damage checks, to see the numbers you put up outside of raid or other end game activities.
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2 通の返信For those who agree thank you and for those who don't and think it's a waste of bungies time it just tells me you don't want to see your damage because your scared of what other will say but alot of players aren't like that for my friends and I its a fun competition to see who can dish out the most damage. All I am saying is if it does it for all other endgame content why can't it be like that for raids as well