I don’t know how many lobbies I’ve played where I can’t even get a kill without trading because of Team shots and clan members always together. I get that this is a team game but these lobbies are simply atrocious. How is anyone suppose to improve and grow when most lobbies are so one side by PC players fighting controllers/ clans. Not to mention the fact that they have crazy meta weapons fighting newer players and those returning. This just ruins their experience. And lord almighty what happened to these spawns I never would’ve thought these spawn could be worse than those from MW2 days.
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5 通の返信
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3 通の返信I wish these people who want solo queue, would just make their own clan. There's got to be thousands of them....
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10 通の返信
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And honestly? I’d love the ability to solo strikes and other PvE activities too. My teammates usually are holding me back, taking kills that would regen the buffs I use to absolutely slay the hell out. Truthfully, I’m tired of playing with blueberries.
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I don’t think freelance really solves this issue completely, and certainly not enough to dilute the player pool. You will always have people cleaning up kills as their are only so many choke points. Even with randoms you often see multiple people shooting down same lanes.
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10 通の返信I disagree but that’s just because people see stacks and immediately get discouraged. Thinking that a group of friends in QP is inherently good. When a group of solos could absolutely shred and annihilate them. Happens for both myself when I’m solo/just with my brother or vice when a group of my friends are online to game. Loses still happen.
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The downside of another pool is that the player base will be split up again. The main issue that Bungie has been suffering with since.... Forever.... Is balance in lobbies. Matchmaking needs to be an ongoing topic. Solo playlist are not always the answer.
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1 返信
Talia SenduaJust trying to understand mankind... - 古い投稿
How about NO? Solo-Players should stop demanding a social multiplayer game to be catered towards them when they are not the main audience of that game. Seriously, I play the most time alone when my friends are not online and I wouldn't want that either. It is already worse enough that Clans and Social Interaction became less popular because of Bungie easing up to Solo players. Solo players are also the reason why MMOs suffer so hard. -
3 通の返信Freelance doesn't solve the problem. One day you'll all realize that. Until then I'll manage with you and all like you constantly calling to split the player base to suit your needs.
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7 通の返信A true ranked mode would help players progress and improve incrementally, while giving advanced players a place to flex. IMO competitive isn’t a real ranked game mode. Your ranking gets reset every season and you end
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10 通の返信I watch the roster page on pvp launch. Click on a few players if I see a group of six I change character in settings and I'm out of that match. Any bad response to my post is probably from a person who likes to stomp on a team - ego issues. A group of 5 or 6 will run around together group shoot a single player than shoot his dead body and t-bag them like a bunch of wild momkeys.
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If this was real I would only agree to Elimination, but that would still split up the player base and divide those who do have a fireteam for a better experience. Personally, I sometimes like going against a fireteam. They may not always be better than us blueberries, but it makes it interesting and it sometimes brings a challenge.
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1 返信
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1 返信No I disagree. I’ve had good and terrible/horrific experiences with solos in trials and I’m leaning towards the group that says no to freelance trials. Blueberries go afk or emote and getting farmed is hella annoying.
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I Give 2 💩’s About PVP in Destiny 2 Look at mah K/D ratings has to be the worst of Anyone. It’s Horribly broken has been for ages, shall continue to be for ages. And don’t tell me to “Git Gud” cuz I don’t wanna 😬 “If it ain’t broke don’t fix it” And if it is broke still “don’t fix it” that’s bungholes stance