Month gone, come back and its worse! Bungie fix your -blam!- game already! PvP is absolutely horrible, unbalanced garbage! 6 IB matches 6 blowouts! Trying to aim everything torwards gun play? What gun? Fusion rifles mapping you?
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#destiny2
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4 通の返信Bungie hates customers, it is painfully obvious. Don't participate in PVP, let Bungie's pet streamers pew against their pet youtubers.
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1 返信Never mind the fact that Hunter's are the only one with Tier 4 Super regens. Meaning they can get Blade Barrage and Silence and Squall out much faster than any other class can get their Supers out. Fair and balanced.
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5 通の返信Worst it's ever been in the history of the franchise. Personally my pet hate is feeling like I get 1 tapped by 140 HC's especially Adept Palindromes and Fatebringers (on PC...) I try using a 140 half my shots don't register (using Controller). There seems to be a huge advantage in using these weapons with MnK, or Aimbots are rife and not being detected
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I think it’s the worse it’s been this Year 4 & Year 4 had some stinkers (1st month was “Freeze!”) - but then it also has Freelance Trials (some like that) and subsequently Year 4 is actually worse than D2Y1 Forsaken & Shadowkeep are still the 1st/2nd
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3 通の返信SteelMaelstormにより編集済み: 1/18/2022 9:08:30 PMSame here. Crucible Meta = Hunter (still), Stompees (still), Hand Cannons (Still), Shotguns (Still) - It's fixed! * Lobby balance is a joke * Enormously forgiving 140 Hand Cannons easily head-shotting through flinch from any weapon * Even more forgiving Lorentz Driver one-shotting everything and dragging you across the map * Slide shotguns just as effective as they were before (no-in game difference in trials numbers) * Tracking grenades killing multiple guardians at a time and regenerating in under 30 seconds * 4 to 6 stack teams/clans going up against 6 blueberries * Crucible overrun with Hunters (Guardian with training wheels) * Instant Dodge - regens faster than anything else in the game * Fastest regenerating supers * Invisible one-shot against any opponent Here is a link to Coolguys view on Hunters and Stompees https://www.youtube.com/watch?v=uA5gz_SLvgs Great fun Bungie! :p
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7 通の返信Freelance is great, a lot of close games and I’ve actually been going positive for once lol
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1 返信
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Yeah it’s pretty god awful. Gambit is legitimately a more fun competitive mode for me, and that’s a problem. It’s so ridiculously imbalanced that it makes D1 feel like the pinnacle of game balance. Pub stomps are just entirely too frequent
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2 通の返信You're being conveniently broad in what is wrong. What specifically is wrong with matchmaking? What about gunplay? I'm just confused as to how so many people say pvp has been the worst it's ever been, meanwhile pvp playercount is flourishing and a majority of pvp players agree the sandbox is pretty good.
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1 返信I've fought a few 5-6 stacks, boy is it crazy seeing a whole team rush the point I'm on.
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Phoenix-4により編集済み: 1/17/2022 11:54:53 PM[quote]Month gone, come back and its worse! Bungie fix your -blam!- game already! PvP is absolutely horrible, unbalanced garbage! 6 IB matches 6 blowouts! Trying to aim everything torwards gun play? What gun? Fusion rifles mapping you?[/quote] They need to fix the lobby balancing. I swear this game has the worst algorithm of anything I’ve ever played
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1 返信Dear new lights. It’s just the ways things are done here. So either pick up a niche and wreak havoc in there like the rest of us or get lost
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Pvp is garbage right now. I wish i was getting killed by more fusion rifles instead of shotguns The matchmaking is terrible leading to blowouts every game. I’m constantly matched with Flawless and Unbroken players and nowhere near their caliber. Yesterday I had three Unbroken x3 players on my team and we stomped them. Would hate to be on the other end of that
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6 通の返信
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1 返信Demon_XXVIIにより編集済み: 1/18/2022 3:55:23 AMI would say that Crucible is worse, than before the ‘abilities’ patch I don’t think the Crucible Devs have [b]ever[/b] played PvP (in any form) with/without crossplay on home/personal/variable ISP connections over multiple platforms Just their non-competitive test/dev kits in the studio/sterile setting