Heard of Qol Bungie? QUALITY of life updates? Every single time you release major updates, systems get introduced that make our life harder. Every single time. How about only positive changes for a major dlc? It's always like 4 twabs with bad news until the one with semi cool news and people praise Bungie again. I am still patiently waiting for the one fall update that is legit beneficial for us as a player. When people look forward to a new mjaor expansion, a fresh new experience, as a long time player i myself can only think "what will Bungie introduce this time to make our life harder or to invalidate our previous time spent in the game or simply take away from us". You guys need to fix that. A famous phrase our good friend Luke Smith used like 500 times per dlc trailer: "we are going to fix that". What have you fixed? Literally all you do is make our life harder and delete stuff from our game and loadouts and in exchange throw more meaningless grind at us. You "fixed" your engine for how long now? since shadowkeep? What benefit came with those engine changes? Faster and more frequent updates? Pff yea maybe when a bright dust exploit is around. More content? Nah you keep deleting half the game into the DCV annualy. Better lighting and graphics? Nah, the game looks overall worse than it did in year 1. Better net code and game stability? Nah, more game crashes and laggy pvp lobbies than ever. First sunsetting, now you happily delete whole planets, raids, pvp maps, strikes, gambit maps, loot, cosmetics, exotic quests, story missions, campaigns, exotic quest missions. In addition, every single new system just means "regrind what you already had" or "how to make an already working system worse for the players". Examples: armor 2.0, weapons 2.0, now 3.0 with crafting (sunsetting light), enhanced mods removed that we grinded out forever, adept mods added to regrind, reissues of weapons with worse perk pools, armor masterworking used to cost a few enhancement cores which was already hated, now we adapted to the way worse and material eating system we have now and noone talks about it. Mod cost increases in general, now making masterworking weapons meaningless. Introducing upgrade moduls, infusion was way less pricy before. Transmog being a time sink with a cap or a money sink. How about not touching working systems and ADDING cool stuff that we can ENJOY playing around with, that ADDS to our experience. So tired of it. And the worst part is that addicts like me eat it up every single year.
Look, I get it, game has issues, but QoL improvements HAVE been made, and they have been made consistently all this year, game is actually much more endearing than it was at the beginning of Beyond Light. I remember the bad old times, the double primary times, the curse of Osiris times, when all changes, honestly sucked, supers sucked, abilities sucked, weapons sucked, movement was slow, clunky and awkward, everything was a massive grind and I freaking quit. I didn’t return until Beyond Light because I was like “cool ranch flavored guardian? Sign me up”, and I’ll be honest, holy hell was it pain, 120 2 taps, stasis Uber dominance, blatant hackers everywhere, season content was just boring and painful, story was pretty ok? Ok it kinda sucked, nobody cares about cool ranch fallen. But let me tell you, game got better, changes have been slow, methodical, Bungie stopped making changes and started making improvements, they started to build their game again. There have been duds, yes, but overall, it’s been getting better, QoL, has been getting better, subclasses are becoming more distinct, buildcrafting is coming back in a good way. It’s the first time since Destiny 2 was being previewed that I’ve been excited about a Bungie release. For once, I have the ability to take Bungie at their word they are doing things to make the game better. But believe me when I saw it, if Witch Queen is implemented terribly and indeed everything is awful. I will be playing Elden Ring, Lord Miyazaki never lost my faith, man has been making bangers for years