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Most of the bounties in IB need lots of work. Most of us could run a raid on all three characters, do a full slate of strike, crucible and gambit bounties and clear out postmaster in less time than it takes to finish these four bounties. What kind of time investment are we really supposed to make here?
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I understand where you come from and just made a forum question regarding the subclass and ability nerfs? It's not the bounty they need to get rid of but instead all of the nerfs done to the character subclasses need at least some reversal. A lot of the players in D2 came from games like COD and hence wanted only weapon usage when complaining in pvp. Bungie obliged so there players base can keep rising. But that where they went wrong. in doing so they took literally half of what makes a guardian, a guardian. We are all connected to the light but bungie's taking the light away; not exactly fair for those who have been playing for so long. What's more is that they nerfed it so hard with the subclass rework in pvp that it actually has effects in pve as some tier 5 subclasses cant get their supers when doing a flag rally in a public event. How far is this all willing to go before someone realizes a mistake was made?
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Slowwww everything down... are you bored yet...? Well, ok let’s make you more bored by increasing the respawn timer.. also we nerfed abilities.... just to make people waste more time to get the bounty done. Really boring.
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They could add match completion bonus. 5% for a loss and 10% for a win. This would help keep people from quitting and ensure you always make progress. It would still work out to 10-20 matches if you got no ability kills.
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Or at least change how it tracks. Most abilities are utility instead of directly getting kills, so maybe defeats on an opponent damaged by your ability instead of just ability kills? All I know is it's super dumb to nerf ability cooldowns then have ability kill bounties for IB.