Divinity quest is a great idea for raid exotics, because the alternative of getting no vex and then 3 while your friends still dont is for the birds, but as I said in another post no boss fight mechanics that are so tight on timing that people rage quit the end of the raid like in the Garden it's a beautiful raid that's fun until then very end then you just want to pull you hair out
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169 通の返信
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9 通の返信The Sanctified Mind encounter (final boss) is [b]the single worst raid encounter in any Destiny game[/b] and will be incredibly hard to top for worst. That encounter is literally why I refuse to even start GoS.
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2 通の返信I finished DSC and VOG one time, now I want to do last wish and garden of salvation once and then I'm done with the raids. Don't need to grind them, just want to experience them and have fun.
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1 返信Always said this but I really don't see why they don't use the triumph system to provide some actual bad luck protection. It either drops for you randomly or say after 50/60 looted clears you can claim from a triumph.
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1 返信GOS is by far the worst raid ever made. What makes it worse is that only a couple of backend changes would make it reasonable. As it stands I did my div run and that is the only clear I will ever have. That raid is not fun.
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1 返信They have to keep the hamster wheel spinning. GOS had a quest for the exotic and it is now a dead Raid because everyone has it. I enjoy GOS a lot and now it is hard to find a team. If it stays as a RNG drop the raid will stay relevant longer. There is a limit though. Some have 30 plus clears of Vog and do not have it. I feel that is harsh.
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1 返信What I'd appreciate is for them to be more merciful on errors None of these "One screw up and it's a wipe" hair whitening, surgical precision fights If we slip up, let us pick ourselves back up
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Demon_XXVIIにより編集済み: 12/23/2021 12:28:57 AM[b]Normal[/b] raids shouldn’t have the revive tokens Just a timer - allowing for hero moments & actual guardians going into & trying out the raids without the ‘it’s a wipe’ imprinted on their brains after 45 mins [b]Hard mode[/b] raids then can use the revive tokens & have the more difficult/tricky situations (But allowing for quicker % completion/higher chance of exotic drop/better weapon/armour rolls) Garden raid was fun until the Boss had a hissy fit, the motes fell through the floor & it just refused to work properly & ALL raids & dungeons should have pinnacle loot rewards (at every stage for raid & completion for dungeons) Otherwise, the things like DSC, GoS & Last Wish (the paid yearly dlc raids) become ghost towns due to revamped “CBATPFC” raid (Couldn’t Be Arsed To Pay For Content)
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2 通の返信GoS boss really isnt that bad. Portal team should all be running roaming supers, before pulling a team the players outside should ensure any and all shields are stripped, DPS should always be single tether strat. EZ.