Not really much more to say. It takes too long to travel between the two. I'm at the point where I just delete Umbral Engrams because it takes too much time to travel back and forth from the Tower to HELM.
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2 通の返信Helm should be in the Tower, not 2 different places its real annoying. And also the Tower is unecessary big aswell. I think the game needs a new Tower imo.
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3 通の返信
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8 通の返信
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7 通の返信The helm is a separate area completely. Thats like asking “well why cant i fast travel from a patrol into the tower so i can open my engrams” They are different areas completely lmao
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[b]Stop asking this[/b]. It’s been there for a year and there are good reasons behind it. They are two different places end of the story, maybe it won’t even be within the tower in the next few years who knows.
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Tell me you don’t understand level design without telling me you don’t understand level design (I agree that it’s a little annoying, but still, they’re individual levels that aren’t connected to each other despite the fact that they are canonically in the same area)
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[quote]Not really much more to say. It takes too long to travel between the two. I'm at the point where I just delete Umbral Engrams because it takes too much time to travel back and forth from the Tower to HELM.[/quote] Fast travel is like Bigfoot in destinyland, a myth
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2 通の返信I agree. I delete more umbrals than I actually open. I'd at least like to be able to open them without a cryptarch moving forward. The system is just too old and outdated. Even if umbrals couldn't be focused this way and the only way to focus them was still the recaster.
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[quote]I'm at the point where I just delete Umbral Engrams because it takes too much time to travel back and forth[/quote] Just saying, Arrivals has the focus machine on tower I think that was a design that make sense
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2 通の返信It has to be separate because the tower is f2p and most of the helm is season pass Merging them would cause long loading times or locked doors for free players who would all cry and -blam!-
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7 通の返信It has to be a contained instance for the seasonal interactions between NPCs to happen If you ask me cutscenes would have been a better way to go,since you are already paying for the voice acting,just put it all in one fluid scene that players can't skip
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ill be honest i kind of like it. only because new stuff gets added to it each season and the tower would become its own planet adding all that stuff in there. i feel its nicely organized and doesnt scream at players who doesnt have the dlcs. some new lights only wanna test the game first time and dont wanna discover all of the "buy me stuff" immediatly
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1 返信TIME_4_A_WINにより編集済み: 12/1/2021 7:57:11 PMYou know you can use the Destiny 2 Companion app to bring in bounties for which character you wish to use and manage any items in your inventory or vault. I tend to only visit the tower usually to collect the clan bounties and pick up a few bounties such as Iron Banner or Trials pass. You could make less trips to the Tower if you plan your gaming session. So grab those bounties before you load into Destiny. Give it a try!
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3 通の返信
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HELM is pointless. It should just be combined with the tower. It serves absolutely no meaningful purpose. It’s just one more place to travel to in order to do something pointless that could otherwise take place in the tower. I understand that it’s a way to decrease load time for the tower. There’s no other point to it though.