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Destiny 2

Destiny 2 について話し合おう
11/25/2021 3:32:31 AM
101

"There's Nothing to Do"

I find myself often wondering what I want to do. I love the feel of Destiny. I love the buildcrafting. I love going in and experimenting with ideas. However, so many times I've just sat in orbit feeling like there's nothing worth doing. PvP is pretty fun, but the same maps over and over again get a lil old. Gambit has a whole mix of boring things, like unnecessarily tanky enemies and the tendency to have just random BS happen. However, I want to focus more on the PvE aspect of the game for this topic. There are a multitude of PvE activities in the game, from strikes and raids, to seasonal activities and patrols. There is no shortage of things to do in this game, and yet it feels like there isn't anything to do. I feel the reason for this is that nothing gives a proper challenge to the player. When I say a "proper challenge," I don't mean the game isn't difficult enough. The game can be extremely hard, it's just often the difficulty feels contrived and forced. There's also the whole aspect of forcing co-op for the highest-tier activities, which sometimes isn't easily achievable for some, but that's a whole different topic. Patrols are laughably easy. They are also mind numbingly unrewarding. Common strikes can also be extremely easy, but I genuinely find enjoyment in experimenting to find the most busted and broken ways to utterly break strikes. However, the fun of strikes can end up being throttled by random teammates with bad synergy/teamwork, and sometimes the throttle doesn't even seem like it can open up enough for you. The same can be said for lower tier nightfalls. If only they, too, weren't so soul-crushingly unrewarding. Seasonal activities tend to be 6-player, matchmade activities (aside from wrathborne hunts). You make up 1/6th of the team. This means regardless of your power, knowledge, skill, and contribution towards the goal, the throttle placed by random matchmaking is much more powerful. Will it go full open and reward you for your power? Or will you get cruddy team mates who make the activity feel like a slog? Either way, they also tend to be very unrewarding. Higher-tier content tends to have artificially placed difficulty. Being challenged is fun, but what's not fun is rendering 4/5th's of the game's options unviable. This severely limits player freedom of choice when only a handful of options are adequate enough. Still, though, optimization is fun, and it's still possible to blow away a hard activity with a good team, it's just getting that team can be it's own headache. All in all, when I get on for a bit of Destiny, I just don't have much fun with the bulk of the game. Patrols are boring and don't have any real rewards, the seasonal activities are ludicrously grindy and can be tedious. Most matchmaking in this game can ruin a good time, and as someone who doesn't have a regular group of friends, it's a huge hassle to get a team together for higher-end content. There is one saving grace activity that I thoroughly enjoy, though, and that is Legendary Lost Sectors. They are the perfect difficulty to challenge me and really test my buildcrafting, skill, and strategy, yet easy enough that once I get the gameplan and rhythm down, I can blow through them at full power. It actually feels good to play them. I contribute 100% of the effort, so the throttle is fully under my control. The game actually even rewards me for learning how to optimize and explode through the activity by faster completions, and it's actually somewhat rewarding to do so. I truly hope they open up more activities that feel this way in the future.

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