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Destiny 2

Destiny 2 について話し合おう
Xalchellにより編集済み: 11/20/2021 8:28:07 PM
26

I created catalysts for weapons that don’t have one!

Malfeasance: Hot Gamble - Bullet stacks 2 slugs into Boss, Major and Minor Combatants (now takes 3 shots to trigger slug explosion on all PvE enemies) + Unstoppable 1000 Voices: The Final Wish - Ahamkaras Eye ignites targets burning them for about 3 seconds + Deeper Pockets Two Tailed Fox: KITSUNE! - Solar Rocket burns harder (30% burn buff), Void Rocket applies a 16% Debuff for 4 secs Chaperone: Rodeo Endurance - Kills while road born is active have a chance to refund ammo Wavesplitter: Paracasual Beam - Sustained fire has over penetration and has higher chance of highest power level of Harmonic laser Le monarque: Injection - Poison cloud gets bigger blast radius and Poison arrow stays a little longer after fully drawn Jötunn: Charging Up - Kills with this weapon recharge solar abilities for a brief amount of time, Solar ability kills reload the Jötunn Anarchy: Revoltingly Good- Arc traps last longer when stuck too target (3-4 secs) Cloudstrike: Lightning strikes…a lot - Stormbringer procs more often + 30 Handling Devils Ruin: Fuse Mechanism - Kills with individual shots will decrease laser charge time (333ms) (lasts until you use the charge) Tarrabah: Feed the beast - Kinetic/Stasis and Heavy kills charge Ravenous beast (25% for each kill) Thunderlord: Coming Storm - As the magazine gets lower, Lightning rounds have a greater chance of proccing + Machine Gun scavenger inherently active Truth: Is a funny thing - Rockets don’t harm the user + increased blast radius The Last Word: Heated Exchange: 3 Consecutive headshots gives the weapon better accuracy, stability and reload for 6 seconds. Salvations Grip: Freeze Chamber - Hold Reload to change to duskfield or Coldsnap Lament: Banshees Rest - Sword Energy restores while stowed Xenophage: Vengeance - Pyrotoxin rounds now over penetrate, push targets back and have a great chance of staggering ( Xeno needs a damage buff too ) Eyes of Tomorrow: Beyond - Deeper Pockets + 3+ Kills with a single volley reload it Divinity: Sanctity - Judgment procs faster Bastion: Fowl grasp - The final shot in your magazine will have an extra slug (Reduced damage against guardians) + Sundering Blast Thorn: Malignant nature - Soul Devour lasts longer (+3 Seconds) + Overload Wish Ender: Sjur shot - +100 Handling upon prescion hit for 5 secs + Anti barrier rounds Arbalest: Mace - Breaking a shield will return a bullet out of thin air Queenbreaker Bow: Glaring Sights - Blind effect is greatly increased (25 meter) enemies blinded are weakened by 16% Monte Carlo: Logical measures - While melee is uncharged you get bonus stability(40) and accuracy(1.5 cone angle) and While melee is charged you get more reload(20) and handling(40)+ Anti Barrier
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