The titan barricade deployment animation is soooo painfully slow. Also, titans dont really have any good movement evasion. (Stasis behemoth subclass doesn't count for this topic. I'm talking about all subclasses). I feel like my idea might make up for titans having terrible evasion.
I was thinking, what if Bungie gave more incentive to be dedicated to to resilience for titans. What if your barricade animation speeds up for each tier, all the way up to 100, making the barricade a nice snappy deployment.
Same concept for warlocks. More recovery, faster animation.
Thought?
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2 通の返信Thoughts? That people need to accept that different classes have different strengths, and we need to stop trying to make all of them play like Hunters. This is my frustration with PVP, and this pursuit of a "balance" that can never be without destroying the game. The way to understand how the classes work (this game is an RPG not an e-sports shooter) is that: [i]Hunters evade damage they cannot withstand. Titans withstand damage they cannot evade. Warlocks recover from damage they cannot withstand or evade. [/i] So the issue isn't to make Titans play more like Hunters. Its---if you want to play an agility-based play style----play a Hunter instead.
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Lore Oradonにより編集済み: 11/13/2021 12:22:31 AMThe Barricade has 2 plays, Pre & Post. Pre Pop it before a fight(meaning if they are pushing you, or coming around the corner) Post Pop it after and Engagement to get Shields and health back. And if at 100 resilience, get it back at 14 second's, and of have class ability mods, more like 7-9 seconds. Its fine.
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16 通の返信[quote]The titan barricade deployment animation is soooo painfully slow. Also, titans dont really have any good movement evasion. (Stasis behemoth subclass doesn't count for this topic. I'm talking about all subclasses). I feel like my idea might make up for titans having terrible evasion. I was thinking, what if Bungie gave more incentive to be dedicated to to resilience for titans. What if your barricade animation speeds up for each tier, all the way up to 100, making the barricade a nice snappy deployment. Same concept for warlocks. More recovery, faster animation. Thought?[/quote] Why would all titan subclasses have an evasive move? They’re the tank class. That’s why they have a barricade. You wouldn’t expect hunters to have a barricade just like you wouldn’t expect titans to have a dodge. Different classes are different for a reason. Barricade also doesn’t deploy that slow and gives damage resistance during the animation. It doesn’t need to be any faster.
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1 返信Sounds fair and reasonable to me. It's definitely been asked for before about increasing the deployment speed of rift and barricade. I guess they could do the same for hunters? Increase the dodge speed or distance maybe, you know if you leave them out you'll be hounded.
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7 通の返信Warlock and Titan class abilities don’t need to have faster animations. If you are complaining about the speed to use then, you are using them wrong.