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オリジナルの投稿元: Why I think Champions are ruining PvE
11/2/2021 8:05:46 PM
5
Just having more variety with mod builds for Champs would probably be fine, and they could [b]make it make sense[/b]. I.E. Barriers: baseline kinetic weapons (scouts, autos, HC's, pulses, etc) Overloads: your back pocket energy weapons (grenade launchers, fusions, shotguns, snipers, etc) Unstoppable: Heavy because they're the tanky suckers (LMG, linear fusions, heavy GL's, etc) They could fill out the first 3 rows of an artifact with different options. It would still push people to reset, try different mods, and it's way less restrictive. Plus it makes more sense to me using weapon types that actually sound like they'd make a difference. Who tf thinks "aw yeah, this sidearm is gonna ruin an Unstoppable Phalanx"
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