Forcing teams into 3 foot wide choke points is such horrible map design
On top of that the stupid doors just make it even worse
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3 通の返信Sohsuhにより編集済み: 10/23/2021 10:45:07 PMThis is why Bungie is a garbage developer. They finally try out Freelance trials and what do they do? Pick one of the worst maps. Why didn't they pick a fan favorite like Endless Vale for Freelance weekend? They are so out of touch it's not even funny. Bonehead decision after bonehead decision. A map full of doors that close how fun! What a joke. How did Modern Doorfare design make it into Destiny?
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2 通の返信
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I found it surprisingly good for freelance trials. You don't have to spend half the round running from spawn and without teams coordinating, flanks and collapses were doable. I do find cauldron in regular trials painful against well coordinated teams. Snipers way back head glitching while their team baits, then insta-push with shatterdive hunters or TTD the moment they get a pick.
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Just stop going in the red roop and nobody will be camping anymore. When you directly go to mid by using the outside doors, you prevent the other team from putting down their rift/camping strat I never understood why people always go to the red room...
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1 返信Just because that lane is favored, does not mean that's the lane you should always play.
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4 通の返信That map went from being a map where I felt like I could carry almost any team in 6s to being a map that I'm almost sure to lose in 6s. I was worried about 3s because of all the ohk but with less people and the doors it actually works quite well. A lot of people hate the doors and they can definitely be annoying when they close at the "wrong" time and open too slow but I think if you play off them right it really helps with the ohk spam. Was surprised how much distance I could create just with those and the radar. Its all in how you look at it. There's a lot of people that are just relying on some of these weapons and abilities to do all the work and you can take advantage of that on that map more than I was expecting.
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Cauldron on Halloween event with radar disabled in Destiny 1 was the only time I even reached 6 wins in a row in Trials.. lost on the last game, but still memorable. It has close quarters or long range.. there are way worse maps.