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Destiny 2

Destiny 2 について話し合おう
AbsolutZeroGIにより編集済み: 8/28/2021 7:45:08 PM
73

How do you remove Geomag and double icarus dash and then give hunters both?

Had to nerf icarus dash because "too much movement", because apparently scrubs with shotguns can't shoot upward and needed help. Had to nerf geomags because "too much super", which are now just less useful crown of tempest with a different tree. But then you introduce RDM, which adds up to 5 additional dodges while still allowing the dodge to proc whatever ability the hunter is using (something icarus dash didn't have, btw, was secondary effects, which whiny hunters kept "forgetting" to mention) and then, with a specific build (which Geomag warlocks needed for their quick supers too), allows for supers in less than 1 minute. Vastly faster than geomags allowed for last week pre nerf. You literally took away the two best things about warlocks, combined it into one exotic, and immediately gave it to hunters and then made it [b][i]vastly better[/i][/b] than anything warlocks ever had. If this gets nerfed, it should be nerfed heavily, like you did with warlocks. But it won't. Most likely is a nerf to dynamo and distribution, two mods that weren't broken at all with any other class. Thanks hunters for getting even more of everybody's stuff nerfed. Yall are the reason people quit this dumb game. *edit* Exotic was disabled after I wrote this post. Bungo says people were glitching to get infinite dodges and not just the 6. They're missing the point as usual. Dodging six times when a dodge has secondary abilities is broken and has multiple broken synergies, not just dynamo.

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