Bungie could add a bit more risk to shatterdive. You are already stuck motionless for a brief period afterwards, but what if they extended that time. When I drop my rift (Warlock main) I am stuck in an animation for what seems like an eternity. Hunters should have the same issue. This way, you’re a sitting duck for the rest of the team or if you miss your target.
[quote]Bungie could add a bit more risk to shatterdive. You are already stuck motionless for a brief period afterwards, but what if they extended that time. When I drop my rift (Warlock main) I am stuck in an animation for what seems like an eternity. Hunters should have the same issue. This way, you’re a sitting duck for the rest of the team or if you miss your target.[/quote]
This is the real solution.