Bombardiniers have like 2 meters of range, but I'll love running the flashbang effect.
English
-
Weaponizing the dodge or it making you more beefy is always a bad idea. The apes now have a new tool to harass with... They can suppress so you can't get away, set you on fire for extra damage, blind you, the slow isn't as bad after the nerfs it received across the board.
-
[quote]Weaponizing the dodge or it making you more beefy is always a bad idea. The apes now have a new tool to harass with... They can suppress so you can't get away, set you on fire for extra damage, blind you, the slow isn't as bad after the nerfs it received across the board.[/quote] I like weaponizing the dodge, but bombardiniers grenade is really easy to avoid. Its blast radius makes a firecracker look threatening, and takes a good two mississippis to come out. I think you miss the point that the grenade slow can (might) stack with the winters shroud and a shuriken to freeze. Would be quite hilarious if that came back.
-
Yah end up pretty close in actual combat more often than not, forcing a player to retreat or to take damage plus a side effect due to an evasive maneuver is just bs. imagine being set on fire by warlocks icarus dash or slowed by a titans cryo slide. The radius is small but in cqc that's a trade or flat out advantage. Just because they dodged... Hunters have high up time on their dodge. Maybe I'm over thinking this but they sound powerful. Yah get potential damage and status on an evasive maneuver no need to shoot your gun, melee, or grenade.