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Destiny 2

Destiny 2 について話し合おう
roytanhgにより編集済み: 6/12/2021 1:07:57 PM
46

Bungie should dedicate 1 season to fix the games core issues

Given that there are many problems where the game has, I do think that bungie should dedicate a season to fix those issues. Those issues primarily come from playlists activities and more. 1)Strikes Strikes are kinda bare boned as it is more of just complete the mission and get rewards.But the rewards don’t feel very rewarding and some of the strikes are a pain in the ass to do. a) Rework some of the strikes that people dread doing. It is a pain just to go through a strike that has way too many complicated mechanics or just annoying aspects of the strike. YES I am looking corrupted and exodus crash. b)Adjust the rewards so that they feel rewarding basically increasing the drop rates of strike weapons and probably add a system to target farm them. 2)PvP The crucible isn’t a well placed spot now with the current matchmaking and rewards. I mean why do I get stacks,glided flawless and unbroken players when I am just only a casual. Also it is hard to learn how to use something new. e.g learning how to snipe or using a different class. a)Allow players to customise their matchmaking settings whether they want skill-based or connection based b)Rewards:Same as strikes c)add a training playlist so some players could get a hold of understanding of certain weapons or abilities 3)Trials Trials is just a mess, awful matchmaking, crappy reward structure and more 1)Change the matchmaking to what I said in the PvP section 2)Update the reward structure to be a lot more rewarding. Like increase tokens or random loot drops 3)Do not punish players for losing matches that they know they have no chance of winning aka remove the 3 loss streak. Edit: I forgot to mention this part. Allow players to keep the tokens and reputation they got from trials. 4)Gambit Gambit sort of suffers from the very foundation meaning even if you make updates to gambit, the core problem still remains. Also loot has very poor drop rates. a) Rework the game mode from the ground up. The least I could say is that make it so it is not so reliant on teamwork kind of like a game of control. In easier words, make gambit a bit similar to the last stand game mode from the division 1 Edit: I forgot to mention the base structure, basically there is zones a, b ,c and each team spawns in one. It is a 6v6 where it is slaying adds and capturing zones also mote generating and banking. When a team banks the sufficient amount of motes, either one of 2 things will happen 1 is that automatically win the match or 2 they face the primeval in the ascendant plain. I will leave bungie to decide on that decision b) Rewards : same as strikes. 5) Xur. As of right now, xur only has niche uses for new players or players looking for rolls on exotic armor. a) This is I only adjustment I could think of and that is to make him offer more stuff. Those stuff is something I could not think of but I just let bungie do whatever they want Also, I want to add on that this season may be similar to operation health in rainbow six siege, well because it is. In addition, I would suggest these to the season it self, 1) This season is completely free. Paid season track is free and free seasonal activity but because since this is a season of reworks, it could potentially be recycled content but they could be it back with updated loot with an updated perk pool. These activities could either be menagerie or sundial.

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