They’ve been the most overpowered gun since the beginning and that’s what rules competitive game modes. Hand cannons are the issue. Nerfing them would actually bring balance
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Disagree. Hand Cannons are pretty balanced atm, even 120s after their Range nerf. They also require peeking, proper timing of shots and good aim to use effectively. It's not like the 600 rpm meta we had a year ago where you would empty your Gnawing Hunger's mag at the corner where the enemy was, reload and repeat until you got the kill. It's also not like grenade launchers atm, where due to map size, you can get kills easily by firing off a couple 'nades into a corridor and wait for them to bounce off a surface and hit an enemy.
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BoyarDにより編集済み: 6/15/2021 11:00:57 PMHandcannons were trash in vanilla D2 Sure they are good now, but not broken. The only argument is that 120s still have a little too much range and can be abused with empowering rift, damage perks, and mods like charge with light. Many guns can compete in terms of TTK but the ability to peek-shot is what makes them so good
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20 通の返信Not really. HCs get nerfed then you’ll have an even more toxic meta. Next strongest weapons are pulse rifles… Their strongest one is locked in Trials. After that’ll it’ll be 600 autos again. Their strongest one… locked in trials… Adept versions will run rampant.
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[quote]They’ve been the most overpowered gun since the beginning and that’s what rules competitive game modes. Hand cannons are the issue. Nerfing them would actually bring balance[/quote] Says the bounty goblin.
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17 通の返信Bungie wont. Hunters and HC are bungie's favorites. They will never do the right thing and nerf both into the dirt.
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What gets me is they want to NERF The Hunter ability and tell us it's because it's overused. Then how come hand cannons Mostly but also shotgun are the most used weapons in PvP since destiny 2 started yet they don't get the nerfs into the ground like other things
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1 返信Sounds like the pve kid cant handle pvp. Its not the guns fault your losing, its the person using it
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28 通の返信You guys act like hand cannons are the only viable weapon lol- it’s not hard, just use another weapon! Look up cammycakes on YouTube he can show you that all though hand cannons are the most used weapon, you can use other guns and do good!
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Strider_Roshinにより編集済み: 6/13/2021 10:41:43 PMGive them the same in air accuracy, and bullet bending angles as everyone else, and require 100 precision for all rpms since all of their damage is in one bullet rather than full auto or burst fire. And give them the shortest range since they aren't rifles and they don't have scopes. If putting them on equal playing field is "nerfing them to the ground" then the ground is where the other weapons currently lay.
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10 通の返信I mean, I have no problem going back to year 1 and just hard camping your ass in spawn with Jade Rabbit and Mida. 🤷 Simpler times. Or we can go back to the end of Destiny 1 where everyone was running around with Sidearms that had a .5 ttk 🤣
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2 通の返信Fat chance. 180 meta 150 meta 120 meta If/when they nerf them 140 meta When something has the top Ttks, peek-shooting, short all the way through to mid-long range, aim assist through the roof, it's the ONLY weapon that will be used and win out. On top of that, by the Devs own recent admittance, they're scared to buff Sidearms, SMGs, Scouts or Pulses! THERE CAN BE ONLY ONE! Paired with the only Special weapon used (slight use of Sniper...) Shotgun, you have the Crucible: HC & Shotgun and nothin' else.