I just came back after leaving because of the frustration of Stasis in Pvp, and I can say, it feels good having complete control of your character and where you can actually outplay and out skill someone instead of getting frozen and being able to do absolutely nothing. Great nerfs :)!
[EDIT]: The point of the nerfs is that it makes the crucible [b]BETTER[/b], not that it’s completely fixed or perfect. Yes, special needs tuning, and shotguns, and 120’s but the point is the Crucible is much better off without Stasis.
[EDIT 2]: THE POINT IS CRUCIBLE IS [b]BETTER[/b] WITHOUT STASIS. YES SHOTGUNS ARE STILL A PROBLEM.
[Edit 3]: Everyone complaining that specials are a problem and want to see them nerfed to the ground and removed are what caused Destiny 2 year 1 crucible which was the most boring and bland version of destiny ever. No one wants that.
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6 通の返信Not really. Now there’s more shotgun apes. Y’all complain about getting killed too often from something, they nerf it, get killed too often from something else, and cycle repeats. The PEOPLE are the issue
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7 通の返信
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2 通の返信Lol. Funny. You can "out play" or 'out skill people" as long as they don't use stasis.. so stasis makes everyone else beast, and you trash? Do you at least see the contradiction in your statement.
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2 通の返信I like where abilities are right now. That being said, some of the weaker players don't realize that stasis lowered the skill gap and gave them a chance at taking down players that they would otherwise have no chance taking down. That's why all the top tier players hated it.
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10 通の返信[quote]I just came back after leaving because of the frustration of Stasis in Pvp, and I can say, it feels good having complete control of your character and where you can actually outplay and out skill someone instead of getting frozen and being able to do absolutely nothing. Great nerfs :)! [EDIT]: The point of the nerfs is that it makes the crucible [b]BETTER[/b], not that it’s completely fixed or perfect. Yes, special needs tuning, and shotguns, and 120’s but the point is the Crucible is much better off without Stasis. [EDIT 2]: THE POINT IS CRUCIBLE IS [b]BETTER[/b] WITHOUT STASIS. YES SHOTGUNS ARE STILL A PROBLEM.[/quote] Ooh look a crucibaby taking pvp to seriously and getting powerful stuff nerfed because it upset a playstyle. Ie aping with a hand cannon and shotgun. The pvp community are just man babies at this point.
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6 通の返信The nerfs didn't address the actual PROBLEM in any way, shape or form. It just appeased the people crying about Stasis specifically. The ACTUAL problem with is that 90% of kills are made with 1shot weapons and insta-kill abilites. Who shoots first, wins. Then when the supers start rolling out, it's just non-stop spawn-killed by supers. Getting killed 5 times in an IB match before the spawn animation is over is peak D2 gameplay.
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7 通の返信Boo crappy stale crucible... Statsis actually made Crucible interesting. Bungie kowtowing to whiners is just bad. Ya'll in for a world of hurt when the "poison class" is introduced.
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74 通の返信
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46 通の返信My PvP experience Before Stasis: Handcannons and Felwinter shoved down my throat 24/7 During Stasis: Handcannons and Felwinter shoved down my throat 24/7 while also being slowed and frozen. After Stasis nerfs: Handcannons and Felwinter shoved down my throat 24/7 Honestly, did anything really change?
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26 通の返信
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4 通の返信While they did nuke stasis there are still some people who will use it and hold onto it for dear life because they can't use any other super that requires skill. I guess they didn't get the memo. Bungie still has a very very long way to go for making PvP fun again. Nuking stasis was a right step to take but we will see in the future how things play out
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2 通の返信GRAVELにより編集済み: 6/14/2021 2:02:53 AMIs it really? I think stasis covered-up so many, many flaws. I hate it. The lack of sbmm is problem one for my thumbs. I hate it. Separate sandboxes and separate paths for exotics/catalyst, problems #2 Problem 3, special weapons, 1hk. Problem 4. Game modes, direction, maps, curation... There is no focus- let alone a 'renewed' focus on pvp. There is so much opportunity yet bungie has done...[u]noth- I n g[/u]. Problem 5, ttk. Bungie could have had the most unique gameplay ever and instead they caved-in to this worn-out ttk. All these cool guns and 95% of the time it comes down to who shoots first because Ttk is so quick and p2p lag. There's no fight in pvp. No uniqueness. Everyone copies each other s load out and just mindlessly spawn/kill repeat ad infinitum. A Life doesn't mean squat. And yes, I'm less than avg. (Poor without sbmm) and I'm done with pvp. This game don't have much left to offer me.
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1 返信Special ammo economy needs a serious look because player rely WAY to much on Special Weapons! Should be more situational instead of the go to!
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33 通の返信Arkaeicにより編集済み: 6/11/2021 10:34:31 PMMass nerfs is never a good thing In my eyes. The light class need to be brought up to level. I know stasis was quite the beast but nerfing stasis in this way ignored the fact that the light classes need some updating
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7 通の返信As a streamer tier/beast mode gamer I never noticed it being an issue. You may consider improving your gamestyle and play with skill passion and gravitas.[spoiler]BTW I’m a Wayfarer and D1 pre alpha vet so I know what I’m talking about.[/spoiler]