Old perks that are coded and have since been nerfed in the case of the latter.
Can we get some of these back?
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As long as Onslaught doesn’t rely on rampage whenever it returns, that’s all I need. When they nerfed the damage of Onslaught in shadowkeep, rampage became a useless perk since the damage wouldn’t even increase while the fire rate increased.
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11 通の返信Hawpyにより編集済み: 6/10/2021 5:21:38 PMEveryone out here forgetting Archer's Gambit ;-; No (Legendary) Bow has even come close to Hush since.
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3 通の返信LoL Recluse/MoA will NEVER return to its OG self. That’s literally all anyone used in PvE. Good luck with that one.
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9 通の返信We don't need Master of Arms on legendries (seriously just make Recluse exotic) Onslaught and Meganeura should be on raid, ordeal, trials, and ritual weapons.
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1 返信
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3 通の返信a Chicken Nugget (Adept)により編集済み: 6/10/2021 10:33:46 PM
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5 通の返信
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3 通の返信LikwiD_SmOkE22により編集済み: 6/10/2021 5:44:38 PMMoa would be great to have again. Just hope they wouldn't break it again with that 93% buff it has to body damage Miss my recluse 💔
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We probably will, though they'll need to rebalance them though, preferably combine the first two with the other perk they worked with. Master of Arms though should be turned into a stacking perk: Stack one should be what it is now. Stack two would restore the crit multiplier and increase damage buff to 27%. Stack three would increase damage to 33%. Not so different from Rampage/ Kill Clip that it would replace them, but not so similar that people might ignore it. Onslaught as I said needs to be combined with Rampage, or just made unreliant on it. I personally see no point in ti because Breakneck after the nerfs in SK was basically a legendary AR version of Huckleberry without infinite ammo, but unlike Huckleberry and Suros, it's damage scaled down with it's ROF.
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2 通の返信I'm imagining it now, an auto with mag and dragonfly, explosions everywhere. Yes please.