just primaries and movement, no special, no supers, no abilities, just gun on gun combat.
English
#destiny2
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3 通の返信
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1 返信I loved Destiny 2 year 1. The maps were better, actual gun skill was needed to win fights, and shotguns were heavy. I would absolutely play a Destiny 2 "classic mode" where year 1 weapons could be earned. There is still a 120 Dead Orbit hand cannon that I would like in the game that hasn't been reissued. It's so annoying to take the aim to aim and get into a gunfight when someone out of no where comes up and shotguns you. The state of the game is mindless gameplay and big changes need to happen.
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5 通の返信We had that in D2Y1. It was kinda trash. Destiny is a first persom shooter with space magic added in. If you don't like that, then perhaps you are playing the wrong game? As an addendum to this, literally NO ONE is stopping you from running double primary. There's tons of builds that use double primary to absolutely fantastic effect. Le Monarque, any 120, and either Lucky Pants (Hunter) or Ophidian Aspect (Warlock) come to mind for this.
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2 通の返信destiny is fun because it has abilities with super nice gunplay. none of this. this is terrible. it wouldnt show people how skilled you are, “1v1 me no ability’s scrub let’s see who wins now you wormcrutch dumb head” skill is aim, combined with using abilities at good times. practice with both, and if you don’t like it: [spoiler]play cod[/spoiler]
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3 通の返信
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2 通の返信
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1 返信Tbh. If we just had momentum control with no special ammo i think it would be perfect. Course in other games i always play “hardcore” mode so im biased.
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4 通の返信[quote]just primaries and movement, no special, no supers, no abilities, just gun on gun combat.[/quote] No. That’s not destiny genius.
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1 返信
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3 通の返信
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I don’t want this because I enjoy using snipers to much. But I honestly think it’s the best solution for all those who complain about all the 0HK weapons in crucible. Otherwise Bungie could end up nerfing special ammo or something like what they did to D1 Crucible at the end.