Congratulations Bungie on your continued success in making the matches in Control uncompetitive, one-sided, and absolutely $h1t.
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13 通の返信Bungie needs to balance the teams. I shouldn’t have to lose 5-10 games in a row while being at the top of my teams leaderboard with a 1.5-2.0+ KDA. It’s extremely frustrating
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26 通の返信[quote]Congratulations Bungie on your continued success in making the matches in Control uncompetitive, one-sided, and absolutely $h1t.[/quote] Yall asked for cbmm listening to some elite douche on YouTube and now everyone is upset. Its not like you weren't warned that when sbmm went away you would be getting farmed. I begged and pleaded for the community to not allow this to happen but instead I was ridiculed and dismissed so now the same will happen to the community ironic how karma works. The same people that wanted cbmm were also the same people blaming performance on pinnacle weopons. No self accountability whatsoever in this community.
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1 返信The biggest problem with Control.... and PVP in general is timing it to Bounties that don't encourage people to actually play the game mode and offering 3 games for a Pinnacle. To many people join just for 3 games and Bounties.
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2 通の返信
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2 通の返信Control shouldn't be the Quick Play game-mode, it should be clash. The game-mode is way to lopsided, and it doesn't actually count kills the way it shhould. If you're winning hard, you can just stop capturing zones and give the enemy zone-advantage, prolonging their suffering. It's a terrible game-mode. Also that match shouldn't even have taken place, why the -blam!- do they not have at least some skill-based matchmaking? All you're doing now is beating bad players so much that they just stop playing crucible all together. What the -blam!- is the point of that?
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5 通の返信
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1 返信NYDrifter8により編集済み: 5/9/2021 1:58:27 AMSorry to say the opponent were at least Pvpers if not Flawless as was mentioned. Their top player was 15 in efficiency. They seemed to be close to me every time I respawned, like they could see through the world. I have never seen that before. To the idiot who said capture zones, I hope you run into those players for 3 consecutive matches. We would be halfway through capturing a zone only for 3 players to wipe those of us trying to capture the zone.
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Not the worst I’ve seen. I’ve got a great screenshot of a 78 to 2 mercy-rule match I played where the two points my team got was the one kill I got in the early part of the game when we had Control. Then it all went downhill. Spawn camping FTW.
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2 通の返信
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2 通の返信
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1 返信Quiet_Bushiにより編集済み: 5/9/2021 5:55:02 PMQuickplay use a CBMM, so this kind of Matches can happen both when you're losing or winning. Personally speaking, since it's Quickplay we're talking about, it's not a big deal for me. When I see that it is one of those Round, completely one sided, I just try to play safe and wait the end.
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Pvp has slowly become worse every season. It used to be iron banner that was so lop sided with a high rate of mercies and blow-outs and now it seems every game mode is suffering from it. Could be a combination of low player numbers, poor matchmaking algorithms, poor player connections and people ignoring zones in control doesn't help at all. The whole pvp system needs to be overhauled.
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5 通の返信Motorhead Englandにより編集済み: 5/9/2021 2:35:24 PMI know quite a few PvP main players who still play Destiny PvE, but will NOT play any PvP at all. They go play other games to enjoy that particular game mode. Since stasis was forced upon us, crucible in all forms has deteriorated to an unplayable state. That's not saying stasis is the main cause, but since its introduction, it's definitely gone down the pan.