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Destiny 2

Destiny 2 について話し合おう
Xûrにより編集済み: 4/30/2021 11:43:24 AM
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Xûr

This game is a poorly veiled subscription MMO that merges multiple business models to sucker you out of money with minimal effort of Bungie's part

Let's go over common business models and see how they relate. Triple A: 1. Pre-order hundred plus dollar editions for base game 2. Pay full price for base game (Not anymore) 3. DLC (20 - 30 dollar range?) 4. Microtransactions 5. Paid battle pass All of the above applies to Destiny 2; however, #2 no longer counts as the base game went "free to play" which will be brought up later. Subscription: 1. DLC (40 - 80 dollars if I recall) 2. Pre-order hundred plus dollar editions of DLC 3. Paid battle pass 4. "Free to Play" base game + redundant DLC I included DLC up top because it functions as a subscription in Destiny 2. You are required to buy the "expansion" to remain current, or lose access to content you already had access to. The "free to play" is blatantly designed to sucker in new players and drag them through D2's pay walls. Content gets recycled and reskinned and a new price tag gets jammed onto it. Ice on hive, the 12 retextured slightly remodeled fallen, red cabal, raid ball mechanics, etc. It's all streamlined to pump out the same content over and over again but with a new look. At this point we have to be fools to continue buying it. Me being a fool as well, someone successfully suckered me into getting back into this racket prior to Europa coming out. Saying things like "the game is so much better now and so on. After the DLC that I have becomes redundant, as all DLC in this game does, I will be deleting all of my characters and never returning. Considering that ever since Activision left Bungie has only gotten worse I have to wonder who's idea it was to utilize this amalgamation of a business model in the first place. Perhaps Activision wasn't the bad guy for once. Edit: Looks like I forgot to edit out the second instance of my mistaking Activision for EA. I have corrected it. Some people seem to think my problem lies with silver. Let me clarify, that is not the big problem. The big problem is Bungie takes old content and slightly retextures, and remodels it (if you're lucky) and call it a day, whilst slapping a the price of a full game on it. There's also the matter that that "content" becomes redundant, and eventually even deleted. We're now at the point where we are straight up paying to play OLD strikes and raids, AND for armor we already own. All of that despite Bungie selling DLC that becomes redundant after a few months, battle passes, hundred plus dollar pre-order editions, and microtransactions on top. The quality of the product we're paying for is so low they don't even need to make new content. They can just copy and paste it from the old game, because it was made in the same engine.
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