Better to have a game that’s too short than too long, and imo somewhere around 40-60 hours is probably the ideal length for a single playthrough to be anyway. So, that puts this game at the lower end of the spectrum, but about what I usually consider to be a sweet spot for a bigger game like that one.
That should theoretically be plenty of time to tell a great story—Transistor tells a phenomenal one in just 7—so length probably isn’t the biggest issue, but rather not too great writing. :p
Of course, I don’t care for this game in the slightest, so what do I know? Why am I here then you ask? Because a gaming thread is a gaming thread!
I do feel your pain, though. Something ending at that 40 hour mark does always leave me wanting to keep playing more. That was probably my only complaint with Sakuna: Of Rice and Ruin, too. It was about 40 hours long, but I just wanted to keep going, even though there wasn’t anything else to do!
Well, besides that arena, but to play that I had to grind out old levels, but Sakuna’s postgame grind is a little out of whack.