Bungie saying enemies do this to avoid being stuck on the map is a poor answer. I see enemies in the open pop out & back in all the time.
Aiming for enemies to have them poof, and then reappear 30 feet away is like having Overload champs all over the place... without knowing you needed the overload mod. It gets frustrating.
Aiming for the Locus of Communion at 45 feet out? *POOF* Oops... he just glitched out when you fired your heavy, and now is in your face. DEAD!
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A lot of problems with basic stuff these days. I had the outline of a ship fly by at ground level in The Sludge. I've seen Cabal ships sink right into the ground. Dead enemies float in the air. Birds glow gold and then disappear. One time all the Cabal just stood like statues and shooting at them did nothing.
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Yeah, same here which is really screwing me over trying to solo presage on console (don’t have the joy of having people available before gEt MoRe PlaYers. I made a post mentioning this but I find more annoying is the enemy ninja dodging as well as hit detection problems. And loads of weird glitching, lines at different angles for a fraction of a sec and the counter. And not an overheating problem as this began a couple patches back. I’m reinstalling , doubt it will work.
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1 返信There's this one specific phalanx that just appears out of nowhere during the Grand Master (possibly on lower difficulties too) Nightfall after you dunk the core, and it's gotten me and my friends a few times now. Damn thing.
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4 通の返信TheShadowにより編集済み: 3/25/2021 11:00:37 PMI don't trust anything Bungie says after all the crap they pulled this last 4 years. Here it is they have been blaming the console for stupid things that happen in the game, and here it is that they literally removed half of the game and it only cleared up some of the things a tinny bit knowing the same issues still exist. If you don't fix the issues they don't just magically disappear, and removing half the game was never going to fix the issues either 😄🤦♂️ It's Bungie, that it is as simple as that and I don't care what excuse they use, it's no different than them using their oh so special P2P that there is no other game out or that I have ever played in my lifetime that has as many issues as this game actually has. They need to suck it up and stop blaming everything else but themselves for not investing in this game.
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1 返信I did a GM with friends a couple of nights ago where Zahn teleported almost immediately after landing in mid. We had just disabled his second shield and we had posted up in the far corner to unload on him a bit. He had just killed our dunker as he leapt, landed, then immediately teleported behind us. He instantly melted our 2 guy. I had no cover. My only options were to use super and hope to survive long enough to get a rez, risking dying during activation, since I couldn't evade then, or to run, ideally dropping down to provide a little extra cover. I ran and almost made it to the ground before dying. Maybe I would have survived a super activation, maybe not. Either way, ultimately, we had to return to orbit and spend another half hour or so because of a technical issue that is almost certainly not connection based. We still got it done on the next run, but that's a terrible way to fail a GM.
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5 通の返信ghostx78xにより編集済み: 3/26/2021 12:53:47 PMI read that explanation they gave us and thought it sounded fishy. My guess is that it has to do with our peer to peer networking. It doesn’t happen in campaign, right? The adds are teleporting in co- op only, as far as I know. Probably having difficulty keeping things in the same place and time with the different internet connections- exactly like pvp on Destiny. Buy dedicated servers. Stop pretending it’s 2009.
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3 通の返信It’s quite laughably bad sometimes isn’t it! I used a chaos reach earlier on a bunch of enemies and then saw I had only created one orb - all the enemies were then over the other side of the room 😂
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4 通の返信Leeにより編集済み: 3/25/2021 8:33:23 PMDoing presage yesterday. Final boss encounter. Drop down underneath after doing all the coolant stuff. Can't see the boss then *poof* he's stood right in front of me winding up his slam attack. Pretty much same experience as you
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Aha, this is happening to me too. Aiming at an enemy and BOOM, they just teleport, and teleport again. This is very annoying because taken themselves ALREADY have the ability to teleport. So the fact that they are laggy teleporting and teleporting is very annoying. Hope bungie fixes it soon.