Overload raiders: constantly shifting into its invulnerable state even when not being attacked. Creating a new type of fight where instead of focusing directly on the champion you're actually encouraged to take out the crowd first while keeping the Raider in mind, it becomes a present factor rather than an immediate threat to be taken care of ASAP
Unstoppable Wraith: a melee champion that would force the player to keep moving during the fight, encouraging you to kite the champion around while you take out everything else (or just zerg him down)
Barrier chieftain: UNLIMITED SHIELDS!!!
On behalf of the entire community Bungie I'm here to say we ALL want champion Scorn, and that all the inevitable negative comments are all just sarcasm and jokes 😂. Don't listen to em guys C'mon you know you wanna do it, just trust me I'm speaking for everyone here! Absolutely no disagreements, it's a full consensus decision I swear. I mean who wouldn't want scorn champions hahahahahahahahahahahahahahahahahahahahaha----
[spoiler] shower me in salt[/spoiler]
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2 通の返信
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8 通の返信Starlight Ravenにより編集済み: 2/27/2021 2:57:14 PMI agree with you and you make some excellent and compelling points. We are all united in support for Scorn Champions, and anyone who says otherwise is a troll.
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2 通の返信Hyper teleporting screebs With triple AOE damage. That’s 3x damage and 3x range They Insta heal and can explode again Only way to kill them is melee
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5 通の返信
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1 返信We all don’t, it’s probably the second dumbest thing they introduced, the first dumbest thing they Introduced is finishers. I’d rather them bring back sparrow horns then finishers and champions.
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3 通の返信*hits you with a newspaper* You *smack* stop *smack* this *smack* rubbish *smack* right *smack* now!
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7 通の返信Gee, why didn’t you ask for Taken champions too? In for a penny, in for pound... 🙄
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4 通の返信Kinda sad that they dont have any champions. But then again, they only have 1 and a half strikes. And one mission.
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10 通の返信I would love it if they didn't straight up ignore one of the big enemy factions, and the strike which includes them, for potential to have champions. I understand that all the players on this forum hate fighting scorn, and hate fighting champions, but they can't and shouldn't just act like they don't exist. Imagine if they did that with taken, people HATED the taken back in the day for the ways they changed up combat and that they were in some ways reused version of other enemies, the same things the scorn get hate for nowadays. Would anyone now argue that the taken were a poor addition though? If bungie would only actually use the scorn, give players fights against them so that they can adapt to the way the scorn want you to play against them, they could be a really strong addition to the gameplay factor. Any enemy that forces a player to fight smarter like the chieftans do with their totems, or the screebs do with their big explosions, or the ravagers do with their small, fast moving crit zone, are good for a game. Think about what enemies like that did for a game like Doom, forcing you to adapt your arsenal and making you a better player for it. I would welcome scorn champions, and I think everyone else should too.
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2 通の返信
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1 返信