Why exactly are nightfalls harder than the raid? Why do you people keep timers on activities that are supposed to be fun and team based? Why do we still have this barrier crap then make nightfalls matchmaking with people that don’t use them?
Why is it impossible to keep your character relevant unless you grind for 8 hours a day and still don’t get everything done per character?
Why do you continually make content available by purchase only?
Why can you NEVER fix server issues?
Why do you create currency and upgrading systems that keep you in a perpetual grind?
Why do you disallow cross character infusion when you finally got it right on D1?
Why do the developers ruin a game by making it a job?
Most people do raids with randoms through an lfg. And the raid difficulty as it is ends up being too much for a huge portion of the community. Making raids harder wouldn’t be well received by the masses. Making nightfalls easier would make them less fun. I love going in with a nasty build that only works on enemies that tanky. Standard pve is too easy for peak builds to be worth the effort
Sounds like someone just got out of a 1220 Hero Nightfall and got destroyed, so instead of questioning why you were unable to kill a Champion while 50 levels over the level requirement, you took to the forums to complain.
You are 1275+, which means you are plenty high enough to do any activity in the game, including Grandmaster content. There is absolutely zero reason you should be complaining about Hero or Legend content.