Stasis had killed the light based classes and on top of that my light subclasses are riddled with problems. I just want my shoulder charge to connect but it whiffs so frequently theres no point in even using it at all, but I F****** want to damn it.
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My Titan has never whiffed so much in all of days playing starting in D1 as I have since Stasis. If I want to sail past an enemy and perhaps fall to my death off a cliff, just try punching someone 6 feet away who slightly shifts to the left.
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5 通の返信Should never be given a 1 hit kill for running around the map... Should work exactly like Halo 5s shoulder charge.
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2 通の返信Oh, so you want your 1hk titan to have the most broken tracking ever... this is the best change/bug in the game, from a PvP standpoint. PvE ya tracking on shoulder charge should be fixed.
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1 返信Whaaaaaatt? You don’t like sc going through people like a fart in the wind and 0 damage? CRAZY!
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Zarahi Sunstriderにより編集済み: 1/5/2021 3:13:36 PMHit detetion on void supers for hunters and titans is the most infuriating thing. I enjoy using Sentinel but when my hits don't kill someone and then just shotgun me it angers me.
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2 通の返信There seems to be a problem with mobility in general rn. Sprint has a slower animation, and the movement speed feels slow (this is particularly apparent in the tower, but only if you’re not wearing lightweight equipment or on a subclass/exotic that increases sprint speed). Even at max mobility, without a piece of gear that increases sprint speed, the sprint animation is almost identical to a normal forward run. Before, when sprinting with max mobility the arms and legs had a faster stride and the actual speed was a bit faster. It’s not much better, but with dune marchers, stomp-EE5 or transversive steps, there is a slight difference that is more similar to the original gait from before, yet still slower. Next, Without burst glide top tree dawn blade’s Icarus dash is actually slower than just gliding (though in crucible it is still useful for certain maneuvers, it’s kinda weakened ever since the “next gen” patch. The speed of the dodge is slow to gain speed, and it never quite feels right with strafe glide anymore. I feel like I must use burst glide and transversive steps to feel like the Icarus dash works slightly well, and that’s only if I use the dash directly following glide activation. I’ve also noticed that shoulder charge misses more often, sometimes it’s like the attack part finishes slightly before the set distance it sends you instead of at the same time, suggesting that the movement is slower than it should be. It is similar to something that happened before, and many thought that bungie (accidentally) removed the go-fast update, or that something broke it.
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7 通の返信Geistにより編集済み: 1/4/2021 8:22:35 PMIts a one hit kill that you get from sprinting. I've been killed by it when im in the air behind someone. It doesn't need more power. Maybe stop sprinting madly at people looking for free kills. Someone sees a titan bum rushing they're gonna try to gun them down. Edit: Consistency.. Power. Doesn't matter. I dont have sympathy for OHK tactics.
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1 返信
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I was thinking about what class I used the least and decided it was top tree striker so I went and tried it out and it was quickly apparent why I dont use it,not only is the shoulder charge bad but the entire subclass is. I was honestly so surprised I tried out the other 2 shoulder charges to see if they were as bad and they were, I hadn't used any in like 6 months and was so surprised by how bad they were. Most good players won't die to one anyway and at this point it's hard for anyone to die to one.
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3 通の返信Blame pvp complaining for that one bud, shoulder charge was fine till they started complaining.