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Destiny 2

Destiny 2 について話し合おう
12/27/2020 6:28:16 PM
5

Apart from High Impacts, Pulses have too Little Range

Bungie gave hand cannons their range back but left pulses out of the buff. This really affects non high impact pulses. Pulses are supposed to be ranged weapons but there are 120s outranging most of the pulses in the game with their 47m+ that they can reach. Look at hailing confusion. It's max range roll is still less than a 120 hand cannon. Even 140s depending on their rolls can out range or leave very very little breathing room for them to exist. It just doesn't feel fair. It feels like they neglected non high impact pulses. HCs only require 3 shots to kill (making it easier to strafe shoot), can peek shoot better than any other gun archetype, and have crazy in air accuracy that allows more plays and ways to chase running away enemies. Pulses require you to be more grounded and don't have the advantageous innate benefits that hand cannons do yet are out ranged by them? I hope next season gives a range buff to non high impact pulses.

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