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11/19/2020 4:57:53 AM
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Bug Report: Heavy Handed mod and Behemoth

The Heavy handed mod is not behaving as as intended (?) when used with the titan stasis subclass, Behemoth. When charged with light, and using the behemoth melee ability, the charge is expended but you do not receive the melee energy the mod grants the player. Upon further inspection, it technically does, but doesn't. When the ability is activated and the titan starts their charge the melee energy IS granted, but upon impact the melee energy resets to 0.

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