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Destiny 2

Destiny 2 について話し合おう
11/15/2020 3:07:48 AM
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Actual feedback for stasis in PvP for bungie

I have been using stasis and have been effected by it enough to come up with constructive feedback that is not “it’s broken” or “nerf it now”. Please read the entire post before commenting. 1. Being frozen. This mechanic’s biggest issue is the punishment for being frozen. There should be no damage when breaking free as getting frozen in the first place is enough of a punishment for the player. I suggest, removing the damage all together, or if bungie want the damage they should damage if you don’t mash out and the timer runs out, meanwhile maybe buff the player for escaping the freeze like an over shield. Basically breaking free forcefully should be rewarding and not punishing. 2. Being completely frozen solid seems a bit too unfair for the player as there may be no counter play to being frozen. This could be countered with possibly freezing the player’s feet, allowing them to still fight back but stops their movement. If full freezing is what bungie wants I think the only way to fix it would be absolutely following what I said in point 1 3. The warlock melee should be a progressive freeze over time rather than an instant. I’m maining the class right now and clearly see that shadebinder is too powerful. The melee is one of my main point as it’s a free instant freeze unlike the titan’s and hunters slow/over time freezes. This would be fixed by making the melee take 5 seconds or so to fully freeze the player after slowing them down, allowing for room to counter play. 4. The Titan super is nothing new with roaming supers in general. This also goes for spectral and striker as their ability to spam light attacks makes counter play extremely difficult. Added on the large damage resistance and you have a powerful super. I feel like there needs to be a cool down on how much you can spam the light attacks on these supers as they travel really fast in random directions with little punishment just by spamming. That is my criticism on how stasis should go in the future. I feel like all the classes have strengths and weaknesses in their own right but some things need to be tuned for it to feel fun to play against rather than boring and frustrating as people are finding it now. I do not think completely removing it from pvp is the way or nerfing it to the ground as this is something completely new which should be embraced, but it needs to be fun first. I hope someone at bungie sees this. Thanks for reading.

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