Title.
Edit: until then count on me to quit when I have to face a 4-stack before the game starts.
English
#destiny2
-
2 通の返信I’ve solo’d and had one person leave from my gambit team. The three of us remaining solo players beat the 4 stack. I wiped the 4 stack with a scout rifle (no supers) and they hid on every invasion after that. I view a 4 stack or 6 stack (crucible) as a challenge. Also stomped 6 stacks in crucible. It’s all in how you view it. My primary roles when I play are kill blockers, kill invaders (even if we trade or I leave him with 1 hp, he won’t wipe my team), and invade. This allows the other 3 to kill, collect and bank motes, and defeat the boss. Comfortable role for blueberries or casuals who are allergic to pvp. I’ve also had 3 people leave a gambit prime match and I was the only player left on my side for 5 minutes (1 v 4). So me vs a full team. And they kept invading me. They summoned the prime evil when my team had less than 25 motes banked (finally had 3 teammates join). I invaded and wiped their team 2x and killed 3 of them 2x after they summoned their primevil. It was so satisfying seeing their primeval at full health after each invasion. (Especially when they were trying to “run up the score” on my team when it was just me.,We ended up winning the match. I recorded the match and watch it a few times a month. “You’re invading, make a mess.”
-
1 返信I think the main issue i have with gambit is the invaders. Mainly because they have a wall hack. I think a possible solution for this is requiring the invader to invade while holding motes. If the invader invades with no motes, they cannot see the enemy team 5 motes they can see the 1 person 10 they see two 15 they see everyone Something along those lines. That way invading has an inherent risk to it. Just a thought....
-
3 通の返信
-
3 通の返信They reduced it from two Gambit game modes down to one. Next step, reduce Gambit and Crucible down to one game mode. Call it Crucible and have it operate like Crucible in every way and have it operate like Gambit in no way at all. Best version of Gambit achieved.
-
3 通の返信Suck it up and deal with it. Not every 4 stack is an elite tier team. Does it help sure, but it doesn't mean you are going to lose. Faced tons of 4 stacks and taken down alot of them when solo matchmaking. People just need to suck it up or try and find people to play with in a team, instead of just quitting because they see a 4 stack or whatever in any gamemode.
-
Free lance everything would be appreciated. Gambit in particular is such a horrible game type. Everything about it seems so flawed. The win or lose portion is just so disgusting because the game balancing for such activities is so abysmal.
-
2 通の返信I'm only doing gambit for the skin of adore sniper. Bad play by me but I like the look. But I totally agree with this. But for my experience I either have ez matches that don't last very long or the enemy team is dominating and the match ends too fast for me to get any progress to my quest.
-
9 通の返信I dont see the point in taking Gambit seriously. Personally I like how games are fast now. 100 motes, pull primeval out, DPS away. Win or lose, its great for finishing those pinnacle bounties.
-
1 返信
-
4 通の返信Gambit isnt about winning or losing, its about how many bounties you can finish in 1 match.
-
1 返信I’m happier with the changes to gambit. The games are faster which makes the pinnacle easier. Would solo player mode help. Sure but don’t know if there is enough people playing gambit.
-
1 返信I was playing solo earlier and lost like 10 games in a row, and no matter how hard I try, there's nothing you can do against a team that's winning. The snowball effect is worse than it was before
-
4 通の返信
-
8 通の返信What makes me sad is that they didn’t lean more towards Prime. Once prime came out, I never played standard Gambit again. But now that’s all we have and it has the same problems as before, where there is literally no recovering if they get even the slightest lead.