By this I mean nerf the time it takes a guardian to get out of the ice grenade. It takes a ridiculous amount of time. Also nerfing how long the hunter knife slow thing would also be nice.
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#destiny2
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6 通の返信Ha knew that someone would post a nerf hunter somthing as soon as the dlc released. Look. Warlocks charged melee has tracking and one shot freezes you. It takes both charges of the hunters melee to freeze someone and it only has tracking if it richochets off a person and their grouped up. Havnt touched titan stasis yet so cant give any feedback on it yet. But seriously already?
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7 通の返信No. Bad enough PVE players are denied Witherhoard because of PvP issues now you want to nerf stasis bases too. I hate the way so many things get nerfed because of PvP 😩
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8 通の返信
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3 通の返信
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8 通の返信SoulReaper070492により編集済み: 11/13/2020 4:38:07 AMImo I think all the new class supers are fine in general in both PvE and PvP theres only a few things I'd change such as; Lower or remove the damage taken from breaking out of being frozen or make it so instead of being frozen instantly it just slows you down unless you remain inside the radius or get constantly hit Lower the charge time for the ice wall nades ( extra 3-5 sec CD) Slightly buff Titan Behemoth melee hit registration for all activities Make both Hunter and Titan melee freeze instantly like the warlocks one Slightly Lower the radius of the warlocks Super Shatter R1 ability I'll add that I'm a Warlock main and no I don't think the warlocks super is OP it just has an annoying radius which needs to be reduced and made so it can not hit through walls EDIT: After doing a few private matches on my xbox account (cross save) with a friend I can confirm that the Hunters Melee can also freeze on impact but on some occasions wouldn't so it's either a inconsistent bug or just a chance I'm willing to bet a bug tho, also just like the warlock its seems it either has to be a direct hit or land literally at the targets feet . When it comes to the Titan melee it needs a moderate Hit detection buff
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2 通の返信You would probably be dead if you got hit by a different grenade from the OG classes so... at least you aren't dead immediately.
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24 通の返信Let’s give it a few weeks to burn off the initial high usage rates. After the meta settles a bit we’ll see how they stack up against the Old Guard (the best Light-based supers). I’m not sure how it’ll all pan out, but now is not the time to get stuff nerfed. [spoiler]Sorry, all out of salt.[/spoiler]