Its ridiculous how you can just bum rush people taking damage and pop actstaff immediately blocking any damage and reflecting particles on super activation.
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1 返信
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4 通の返信
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4 通の返信Oh no, the only change to that super when forsaken came out was that you can block and reflect. Titans can fly through the air as a middle and warlocks got a beam of death and hunters can now twirl their staff.
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1 返信You're actually complaining about mid arcstrider? You do know they have to unblock to hit you right? Stand your ground, let them push, as soon as they drop their block to swing, dome them. Or, open your ears and run when you hear them.
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6 通の返信
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6 通の返信
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15 通の返信
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3 通の返信Blocking supers are stupid. Code of the commander is extra stupid... Not only can it block most everything but it can deal damage while blocking, create hella orbs and has a heat seeking frisbee ranged attack to boot. Hands down the HARDEST super to counter if the option to run doesn’t exist.. (and again, 4 wall bounces and a frisbee team wipe later running doesn’t work so hot either sometimes)
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3 通の返信Dredgen Araphelにより編集済み: 11/7/2020 10:09:18 AM[quote]Its ridiculous how you can just bum rush people taking damage and pop actstaff immediately blocking any damage and reflecting particles on super activation.[/quote] It was designed to compensate the number 1 weakness of arcstrider and thats being teamshot or zoned. What made it dangerous is the exotic that lets it behave like chaos reach and allow you get quick kills and turn it off for super. Hunters are dangerous when they get warlock stuff as exotics. Without the exotic you can make the hunter burn out and he will still be team shot just hard in super v super situations unless its nova bomb,burning maul, and thundercrash. Arcstrider is still a great dualing super just lost to burning maul. It cannot stop chaos reach or nova bomb because of the aoe or beam.