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I like the idea of adept weapons. I ran to the light house many times in D1. Sadly though my availability makes “getting good” in crucible near impossible. Would it be possible in the future to get adept weapons from raids and maybe dungeons? Obviously only through increased challenges to balance out the availability.
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Azoths_Gambitにより編集済み: 10/22/2020 10:15:37 PMAdept Weapons? Sounds broken if it's only for Trials players. So when's the Vanguard and Gambit versions of those coming? Nerf my Effigy = Nerf my spending on your content. Lmao
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Will the use of Adept mods be confined to Trials (like the raid mods are confined to that specific raid), or usable anywhere?
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I thought the point of sunsetting was to let things be powerful for a time then have them go away with a power cap. Why are you still nerfing stuff. This defeats the purpose/nature of sunsetting! If you are still going to nerf our stuff just get rid of sunsetting.
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I know you guys are drowning in a sea of hate here but they're the vocal minority. We love and appreciate the work you guys do.
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Yosemite Samにより編集済み: 10/23/2020 2:25:42 AMIt looks like Bungie is pulling the D1. Nerf things before BL release Buff snipers because the new raid is most likely going to be a sniper raid like KF when it released. LFG is going to be fun 😂 Leave rockets behind again Make up some story about scout rifles so we can kind of leave them behind, etc. Bungie has done a full circle and we're right back to where D1 was when Ttk was released, just I know Ttk had a lot more to offer in terms of builds, power, exotics, incentive, etc versus an ice subclass.
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TWAB 2020-10-22 and Ruinous Effigy Nerf I was enjoyed it a lot! It's used on strikes (low levels), gambit, dungeons, dark forest, daily history missions, public events, contact, interference, lost sectors, reckoning, menagerie (several ones will go to DCV). It's very little used in the crucible. It's not destroying Destiny 2. I think it's not hurting anyone. The nerf will render the weapon useless (very difficult to use effectively at least). Bungie, please don't ruin Ruinous Effigy. Bungie, please rollback. Bungie always giving us a candy and later giving us a sweep/flying kick! P.S.: thank god Bungie didn't nerf the Traveler's Chosen!!!
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These are the worst round of nerfs I've seen for a long time. In terms of PVE we are getting nothing but nerf's, literally no buffs. Scout's are still garbage, pulse rifles are still garbage, hand cannons now wont be an option (can't 1 kill a dreg FFS) Stop punishing PVE while trying to balance your dead PVP.
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TarloDenn
between the ether & the void - 古い投稿
I don't usually get into hitting on the twab, but this is bad. Nuffin but nerfs & jus giving up on 140/150 altogether.. As for Ruinous.. I guess it was jus too much fun. And 110 going 120? What? At least there's consistency in screwing over pve fun for PvP "balance" AGAIN -
PvP is getting worst and the scrub guns don't get a nerf. please remove bright dust from PvP so I don't have to play it anymore
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Will the updated versions of Drang and Mini Tool be available from Collections? Will they be immune from sun setting?
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Idk guys. I'm no pvp god (1.4/1.9) but MIDA is cracked. And the update to Jade sounds like it's gonna be pretty nasty. I actually had fun doing the Randy's quest because I was dropping 30-40 with MIDA/last hope. I feel like the majority of people complain when weapons actually require aim and hitting crits. Don't get me wrong, I run shotty and adaptive autos almost every match. But 140's and 120's (handcannons) are gonna be the MOVE next season. Especially since True Prophecy rolls with rampage. This game isn't fun anymore as a whole, but it's not as sweaty and hard to compete as y'all make it out to be.
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Basically nothing will be useable in pve, ones already trash will get a bigger nerf because they are overused in pvp pve players legit the second class citizens in Destiny 2 I wonder when will they start charging exotic shards for playing strikes
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This is great and all, but what about bows? Biggest disappointment as a returning player is no trials bow. Common, uncommon and rare bows would be nice too. Show the bow some love as us bow mains are barely keeping them relevant.
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I get the lack of a buff for scouts in pvp. I really do. But PLEASE give us a pve buff for scouts. I would love to use them again but there is just no reason to at all. I havent used scouts since d2 y1 with the old weapon slotting, and I know you can make them work with the current weapon slotting because I loved scouts in d1 and used them all the time (vision of Confluence is what I used if I wasnt using fatebringer, and doom of chelchis was my go to primary from the time it released in Kings Fall until the end of d1)
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Adept weapons look great. Adept mods are a nice surprise! The weapon changes should be interesting and it was good to see scouts got a mini buff too. Looking forward to getting a feel of the new 120 rate of fire.
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