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Destiny 2

Destiny 2 について話し合おう
superskybroにより編集済み: 9/15/2020 8:59:33 PM
14

Scorn: new combatants idea

So right now my biggest issue with Scorn is ironically what my issue with the taken was back when THEY got introduced Despite supposedly being a new faction they mostly feel like reskins with extra abilities As the franchise has progressed, taken have evolved and are now almost universally considered to be their own thing by the average player base. While the Taken didn't require new combatants to become relevant again, I feel like the unique grotesque mutations of the scorn open us up to a wide variety of sickly body horror monsters that would really solidify them as their own faction away from Eliksni. So here's a few ideas I've cooked up based on the lore of these maniacs. [b][i][u]the Mind bent[/u][/i][/b]: a Screeb like scorn that has learned the abilities of the Mindbender and has latched itself on to the back of a red legionary. Killing the legionary would force the Scorn to detach and become a standard Screeb, however if players are skilled enough to kill the scorn first, the newly freed legionary will become hostile to any other Scorn in the area and prioritize any NPC combatants before finally turning on the player [b][i][u]Defilers[/u][/i][/b]: a mage combatant with little damage dealing potential and maneuverability, instead it has the unique ability to summon and spawn low level Scorn combatants (such as Lurkers, Stalkers, and Screebs) and heal any injured Scorn soldier in its limited area of effect. Despite being a necromancy based faction the Scorn don't presently have any soldiers that show this in combat, so the Defiler would bridge the gap between their lore and gameplay in this regard [b][i][u]Vagrants[/u][/i][/b]: visually similar to the mechanist, the Vagrant would be a slow but relatively resilient enemy, with next to no offensive capability. What would make the vagrant unique however would be it's ability to steal key items (such as grenades and class abilities) as well as buffs (both positive and negative). The Vagrant would have a long and exaggerated visual que to alert the player, as well as a warning in the bottom left corner. That's all for now. I know this is a little different from my usual lore posts and I don't expect this to get anywhere, but I'm glad that I got to share my ideas with the few of you who decided to click on my post. Tell me what you think in that comments below, I'm sure the Vagrant will be a controversial one but I'd love to hear your own ideas as well as any pointers you may have for me Have a nice day
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#lore #destiny2

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