So right now my biggest issue with Scorn is ironically what my issue with the taken was back when THEY got introduced
Despite supposedly being a new faction they mostly feel like reskins with extra abilities
As the franchise has progressed, taken have evolved and are now almost universally considered to be their own thing by the average player base. While the Taken didn't require new combatants to become relevant again, I feel like the unique grotesque mutations of the scorn open us up to a wide variety of sickly body horror monsters that would really solidify them as their own faction away from Eliksni. So here's a few ideas I've cooked up based on the lore of these maniacs.
[b][i][u]the Mind bent[/u][/i][/b]: a Screeb like scorn that has learned the abilities of the Mindbender and has latched itself on to the back of a red legionary. Killing the legionary would force the Scorn to detach and become a standard Screeb, however if players are skilled enough to kill the scorn first, the newly freed legionary will become hostile to any other Scorn in the area and prioritize any NPC combatants before finally turning on the player
[b][i][u]Defilers[/u][/i][/b]: a mage combatant with little damage dealing potential and maneuverability, instead it has the unique ability to summon and spawn low level Scorn combatants (such as Lurkers, Stalkers, and Screebs) and heal any injured Scorn soldier in its limited area of effect. Despite being a necromancy based faction the Scorn don't presently have any soldiers that show this in combat, so the Defiler would bridge the gap between their lore and gameplay in this regard
[b][i][u]Vagrants[/u][/i][/b]: visually similar to the mechanist, the Vagrant would be a slow but relatively resilient enemy, with next to no offensive capability. What would make the vagrant unique however would be it's ability to steal key items (such as grenades and class abilities) as well as buffs (both positive and negative). The Vagrant would have a long and exaggerated visual que to alert the player, as well as a warning in the bottom left corner.
That's all for now. I know this is a little different from my usual lore posts and I don't expect this to get anywhere, but I'm glad that I got to share my ideas with the few of you who decided to click on my post. Tell me what you think in that comments below, I'm sure the Vagrant will be a controversial one but I'd love to hear your own ideas as well as any pointers you may have for me
Have a nice day
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5 通の返信I didn't really like the Scorn. Too much cheesy 80s metal album cover vibe. I'm all for making any new unique enemies. Technically we haven't had any new enemies since the game launched, just reskins...
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1 返信IntrovertedNerdにより編集済み: 9/17/2020 3:24:40 AMWell, if the Scorn are the grotesque Floodish creatures of D2, then we need... [b][i]Scorn Pure Forms![/i][/b] Picture it...and instantly regret picturing it.
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1 返信After reading this I’m going to wish for defilers in all Scorn encounters. [spoiler]Sorry, all out of salt.[/spoiler]
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1 返信he want to sex fanatic do not listen to sky he look at scorn and say [i]give me your corrupted ether mm yes[/i]
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1 返信What if Screeb explosions ended up healing other non-Screeb Scorn instead of injuring them, similar to those special Cursed Thrall in EP? Their pack numbers would have to be readjusted in some areas so they aren't plain obnoxious of course. Chieftans I've felt should've have those arc totems control nearby enemies (players are instead disrupted) rather than leashing you to one-spot, while the void instead empowers them rather than making them immune.
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1 返信Demon_XXVIIにより編集済み: 9/16/2020 2:10:09 PMThe Scorn were created to be the most aggressive & intelligent AI of all the enemy factions And what did Bungie do with them after Forsaken ? Abandon them! Here was a great idea - use the template of EP EDZ, Tangled Shore, Nessus, DC, Moon (Cabal/Scorn/Taken/Fallen/Hive)....use the template - but create new stages, bosses, class & Faction specific weapons, armour/exotic & style chase etc. .... Example - the best of the Cabal, in full legion strength, charging Guardians with Shields (300 style), Colossus battalions firing those Gatling guns, Psions in gunships, drop pods bashing the scorched battlefield Attaching it to the Flashpoint 9 person matchmaking, - Yearly updates, pinnacle pathways & choices (Good Idea?), prestige challenges (for ultra rare shaders & emblems), adding desirable loot, bosses, levels etc But Bungie never learn to use the best assets!
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