I’m not going to lie.
I’m getting really tired of the Auto Rifle meta.
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2 通の返信ThePyrahmaniacにより編集済み: 8/14/2020 10:44:50 AM
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4 通の返信
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2 通の返信We’ve had to deal with boring hand cannons for about 2 years? I don’t mind auto rifles being viable, I do mind how much range they have. My 450 pulse rifle struggles to beat auto rifles which is insane, I would love to see more weapon archetype buffs however they cant go any faster than .7 since I feel thats the perfect ttk for all primary weapons. Of course having all weapons in the game have a ttk of .7 is terrible so bungie should buff them all from .67 all the way to .75
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Honestly i hardly use my summoner. I find high impact pulses and adaptive pulses way better. Redrix is a complete monster right now with a charged with light build. I have a last perdition with outlaw and kill clip too. Stay out side of the ranges of 600 rpm ARs using a pulse. HC and scouts really do struggle though against the ROF of 600 rpm ARS though. 110 rpm HC as trash right now.
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13 通の返信Now you know how everyone else felt when hand cannons were allowed to dominate the game for two years.....and LH and NF terrorized the Crucible.
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13 通の返信
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1 返信
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3 通の返信Autos flinch so heavily and handcannons, which shoot larger, higher damage bullets, barely tickle the enemy in terms of flinch
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2 通の返信Auto rifles do well. Players have a hard time coping with it. These are not the boogeymen you think they are. They’re just reliable.
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2 通の返信
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10 通の返信Meta is fine you can use many weapons in it. High impact pulses kill faster and have more range so they win the long range duel. Burst Sidearms kill much faster at close range winning that duel. Handcannons don’t kill faster but they win the duel if they peak shot. They have strengths weaknesses and counters. That’s how guns should be if you ask me
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8 通の返信