How I feel. I am sick of people switching loadouts after every round.
English
#destiny2
-
1 返信*wins one round* *enemy team swaps to mountaintop, bastion, and/or revoker* *long sighs ensue*
-
3 通の返信that is called "tactics" "adaptive". its part of being "competitive". trials is exactly that.
-
1 返信IAGNRGにより編集済み: 8/10/2020 2:13:19 AMInstead of straight up locking loadouts, part of me wishes it was seasonal, where you were restricted to that season’s watermark for your gear (barring exotics). This would promote the use of new gear, creating new situations, for instead of the same weapons all the time seasons could have variance to them. [spoiler]In a way, this is similar to sunsetting, but I’d prefer to allow items to stay relevant in all other activities and ensure that seasonal based pinnacle content promotes some reason to grind weapons/armor for. This, I feel, could be a step in the right direction.[/spoiler]
-
1 返信I don’t play it but can someone explain to me wtf is the point of showing loadouts at the beginning if I can switch it during that screen or anytime in the match.
-
8 通の返信They’re switching, adapting. Probably works at throwing people off, since you’re here complaining about it. You have the option to do the same if you think it’s such a problem. Either way, this isn’t really something that needs messed with.
-
1 返信
-
3 通の返信Nah, this is extremely toxic for the game. Right now, swapping loadouts is needed for some matches, you need to be able to counter your opponents. If the entire enemy team is using snipers and you wanted to use a CQC loadout, guess you're just shit out of luck if you're locked into that. Plus, it's a sign that you know what you're doing if you're able to recognize that what you're doing is not working and what you need to do to fix that.
-
4 通の返信