I made up a bunch of Titan neutral game subclass perk ideas because Bungie won’t
[quote][b]Berserker:[/b] [i]Being critically wounded boosts all damage.[/i]
[b]Martyr:[/b] [i]Unleash an explosion upon death, healing and granting your allies an over shield while damaging enemies[/i]
[b]Bastion:[/b] [i]Standing your ground creates a small area that grants you and your allies damage reduction (Alternatively procced by being near barricades)[/i]
[b]Unstoppable force:[/b] [i]Sprint speed is increased the longer you sprint.[/i]
[b]Focused fists:[/b] [i]Melee hits increase melee speed.[/i]
[b]Team player:[/b] [i]Kill Assists count as final blows for weapons and abilities.[/i]
[b]Phalanx:[/b] [i]Replaces Barricade with a mobile shield that blocks damage from the front at the cost of mobility
-Towering Barricade creates a large shield that blocks all damage to the front at the cost of ADS
-Rally Barricade creates a Smaller shield that blocks most damage [/i]
[b]Battle Focus:[/b] [i]Taking damage increases stability and reduces weapon flinch. [/i]
[b]Defender:[/b] [i]While not critically wounded, Half of all damage dealt to teammates is dealt to you instead.[/i]
[b]Swift Vengeance:[/b] [i]Taking melee damage increases melee speed for a short time.[/i]
[b]StoneWall:[/b] [i]Preventing/Blocking damage (Damage done to barricades, Overshields, Ward of Dawn, etc.) reduces the cooldown of your super.[/i] [/quote]
Feel free to take inspiration from this for future Titan Subclass tuning.
Stop making all of our perks proc only with abilities, goshdarnit!
Some of these could be quite interesting.
Unstoppable force would be a nice addition imo, and Phalanx would be fun as an exotic. Swift Vengeance or Focused Fists would also be pretty fun, especially paired with a Swashbuckler shotgun or hc.