Like I get titans have shoulder charge. And warlocks have “supernova”. But Gemini jesters max mobility hunters. Spam abilities every 9 seconds is really fun to play against... and that’s just one thing also but that’s just a huge turn off to not play the game.
Edit: this post was mostly about the synergy of the subclasses I didn’t want to start a war on which class is best at the game. Yes we all acknowledge that hunters is the most popular class in the game, but that doesn’t make them over powered. If hunters say warlock and titans are over powered, and if titans say warlocks and hunters are over powered, and finally if warlocks say titans and hunters are over powered in a sense the classes are “balanced” we all have our own prospective on what’s over powered or not. I just want to see more synergy with the classes abilities. I think Bungie has the mobility synergy right with hunters. So have I have a potential solution just a solution.
Hunters: No changes
Warlocks: when they have max recovery increase the duration of the rift timer. Or increase the health recovery while on rift [b]NOT THE OVER SHIELD[/b] only the health. That also does include for allies. (Makes for exotics like Stag to be more of use)
Titans: when they have max resilience increase the strength of the barricade or the duration of the shield. (Not too powerful now cause exotics like citian’s rampart can be a problem, but buff crest of alpha lupi enemy’s who shot at barricades can cause an orb of light to drop)
Again we have to remember that the warlock rift and titan barricade can be use by allies so these are my suggestions. If anyone has any other ideas feel free to drop them below.
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1 返信Imagine thinking Gemini’s are even OP lol. It’s only good on extremely small maps like cauldron and even when they do disorient you, they are almost certainly going to make a fairly predictable push. They’re annoying sure, but they’re nowhere near as good as dragon shadow or stompees.
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3 通の返信Hunter mains will downvote while they happily slither off to dark places to offer each other release whilst talking about their kd's and elo.
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2 通の返信The dodge itself is fine. There is no need for a f***ing dodge to have a 15+ second cooldown. But I wouldn’t mind seeing Jester’s being nerfed a bit. For one, it shouldn’t work through walls. Second, could probably reduce the time the radar vanished by a couple of seconds. But seriously people, stop whining about Hunters
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3 通の返信As a Hunter main I’d love Gemini’s to be nerfed. All I care about is my mobility, so Stompees is the way.
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You know what’s also fun to play against.... a titan that can go invincible for half a second every 2 seconds that can reflect back all projectiles (including supers) and gain super energy for it as well as an enhanced slide. All this also still works in super and blocking any damage also extends the super. While still having a barricade on a less than 20s cool down for basically free revives in trials. But yep a hunter that can take your radar for 5 seconds if he is close to you is broken 😂🤦♂️
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If they would put the Dodge cool Down to 20s or 40 how it was in the beginning of D2 the Dodge would be pointless. It doesnt give the benefits of a Barricade or Rift. It is very situational and only good when paired with an exotic. Wormhusk or Gemini. The last is to strong, yes, but if you nerf the Range of effect it would be fine. Dont nerf the only abillity with which Hunters aside of Arcstriker can heal it self in PvE. Without Wormhusk the dodge is basicly useless in PvE
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12 通の返信You must suck at pvp. Titans and warlocks have more of an advantage than hunters ever will. Maybe swap toons then if you suck this badly
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5 通の返信
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5 通の返信ItsDeadShotにより編集済み: 4/25/2020 8:57:11 PM[quote]Like I get titans have shoulder charge. And warlocks have “supernova”. But Gemini jesters max mobility hunters. Spam abilities every 9 seconds is really fun to play against... and that’s just one thing also but that’s just a huge turn off to not play the game.[/quote] Wow are you actually for real?! 😂😂😂 Are you forgetting the fire ball melee? That’s pretty op if you know what you’re doing with it it enables health regens so easy if you have the right build like us with worm husk Gosh why is everyone hating on hunters these days? You floofs just can’t let us have anything without crying out nerfs e.e
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54 通の返信Complaining about hunters. Check. Mains a different class. Check. Didn't mention anteus wards. Check Didn't mention dawnblade. Check Didn't mention thundercrash. Check. Yeah um Gemini can use a nerf. But you can't nerf the abilities
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43 通の返信Honestly, I think the whole "hunters are broken and stupid" bit has run its course. If you ask me, hunters are probably the worst in pvp with this current meta, which by no means makes them bad mind you. As to why I say this, it's mostly up to the other classes exotic combos and their supers. (While I still think hunters are tied with titans for the best neutral game) Warlocks are still incredible with bottom dawn, with stormcaller just being incredible in combination with a bit of warlock jump involved. Overall, pretty strong class. Titans are probably the strongest class right now. Theres obviously Skullfort, which even with the shoulder charge nerf it's still pretty strong. Next, there's Anteus. Which is a 360 degree free invincibility and deflect whenever you're sliding. Even my titan main friends say thats too much. That, with the combination of striker, burning maul and sentinel throws out a pretty strong class. Honestly, I hate seeing classes get nerfed, not just hunters. I hated (and still hate) spectral blades, but I also hated nova warp. I'd love for this game to be perfectly balanced, but sadly, I dont know if itll happen.
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20 通の返信I'm just curious as someone that mains titans and I'm sure warlocks feel the same way about facing 3 hunters in comp/trials. I know myself, I get pissed at the fact in super as a sentinel If i go head to head with almost all hunter supers I'm dead. Especially since I've noticed blocking incoming fire on sentinel eats your super alot faster than deflecting with whirlwind guard. So if you hunters encounter something cheap from another hunter is it more of "cheerio well played lad"
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2 通の返信What if I told you that Hunters aren’t the issue. What if I told you that Hunters are the only class that actually works right.
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3 通の返信Gemini jester =easy to see where the hunter using them is. Because you can see the shockwave coming from where they are. Also.. titan barricade =15 seconds ..and pairing that with alpha lupi = a full team heal every 15 seconds.
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1 返信You can do the same with warlocks and titans with insane ability spam it just takes getting the right armor
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10 通の返信Gemini jesters arent that good really... lol Every 9 seconds you can take away somebodies radar for like 2 seconds... at which point... you have to push them to make use of the disorientation... which usually leads to predictable pushes, in a game with pretty obvious sound cues,
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WARにより編集済み: 4/26/2020 2:27:47 AMTitan shoulder charge either has a 50/50 chance of a killing you or missing all together and if you manage not to miss it damage the opponent down to a sliver and then you get shotgun in the face. Oh yeah barriers are useless to cuz people just slide right through them and kill you in them Warlocks handheld supernova is Kamikaze ability literally takes out the opponent and you at same time. Not to mention the one super that made them so fun to play as back D1 is gone now self Res. Hunter's have a Dodge that recharges super fast it helps them avoid gunfire and run away and highest Mobility in game, smoke grenades that -blam!-ing slow down their opponent not to mention paired with a grenade that kills you cuz your caught in the smoke and invisibility in general, supers that last -blam!-ing forever not to mention they tank every other super and on top all that they're walking pogo sticks. And these are just the ability that I'm talking about not even going to get into the Exotics Destiny 3 at this point just -blam!-ing make it three Hunters cuz there really is no point in playing any other character as of right now😑
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2 通の返信Gemini doesn’t need a nerf at all. They haven’t been touched bar once last year and even that wasn’t a huge change. Maybe change the recharge rate of dodge but Jesters aren’t the problem. There are so many other things in this game that are a bigger issue then you losing your radar for 5-6 seconds
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25 通の返信Welcome to the war against the Hunter oppression 😏 Nothing will happen to them, as Bungie mostly plays hunters themselves and need the crutches. But still, we stand resolute 💪