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28 通の返信lCertifiedlにより編集済み: 3/8/2020 3:08:31 PMWon't ever happen, fov sliders require more power which the OG Xbox and PS are seriously lacking in. Edit - Seeing as people are too dumb to understand, the OG Xbox and playstation run the game at sub par Res and 30fps and it doesn't run that well, adding in an FoV slider makes that worse and so it won't be added. Console parity...
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1 返信Yes please ! And make it 8k at 120 FPS on console ! Xbox and PS4 are using 10 year old CPUs. Wait until this fall and get the new consoles. [spoiler]Consoles are way to underpowered currently to do an FPS slider. Also, use correct punctuation. [/spoiler]
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2 通の返信
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13 通の返信
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3 通の返信YESSS!!!, if I remeber minecraft added an fov slider to console as well, you can go up to 100 something(I think 130). Having one in destiny would be nice.
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27 通の返信Console can't handle it, it already struggles to keep 30fps as is. "But X game does it" Now how games work. Each game is different in how it runs and what resources it uses. "Let the one X and pro do it" People would cry that it's unfair and even then the one X and Pro are still CPU bottlenecked and would still have awful performance. "They're just lazy!" They can't control bad hardware.
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9 通の返信Current gen consoles cannot handle it. "BUT...BUT..(X) GAME CAN HANDLE IT" Destiny is extremely CPU heavy and on a shitty engine and running on outdated 2013 console hardware. If the new consoles deliver, then i dont see why they cant do it.
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11 通の返信
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3 通の返信Sacrifice resolution would allow it but console is marketing bs 4k. As owner of both pc and console I'd take 60 fps1080p with fov over 4k 30fps no fov.
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4 通の返信
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1 返信I think bungie should let players disable certain special effects so consoles can handle the increased fov without lag
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9 通の返信