In the light of the Wish Ender bug, can we all agree that bows need a buff?
Instead of shooting wet noodles like once per second, can devs actually make bows viable? Were it cutting the draw time further, increasing the damage, adding intrinsic bow perks (like precision frames not having in air accuracy loss like other weapons) that actually improve the experience of using bows or whatever.
As long as bows don’t remain in this extremely niche place they currently are now.
No, there a reason bows haven't been used in combat since firearms were invented. Bows do not belong in a futuristic FPS. Swords are iffy. A strong guardian could do serious damage with a sword up close.
Bows would be great in a GoT game.