The champion mods are an interesting addition to the game, but there is one problem that I'm sure many people have noticed with the system. There is a big lack of variety in what can be used against champions. That's why I think in addition to making anti-champion mods available to all legendary weapons, all exotic weapons should have an intrinsic anti-champion effect.
Under each of the three anti-champion effects, I will list all of the exotics that I believe should have that effect. I have added certain conditions to some of these exotics so that things don't get too out of hand (like Riskrunner only granting Overload while Arc Conductor is active). If no condition is listed, just assume that the effect has the condition it normally does.
Anti-Barrier
-Vigilance Wing
-Mida Multi-Tool
-Huckleberry
-Suros (with Spinning up)
-Last Word
-Arbalest (obviously)
-Bad Juju
-Lumina
-Monte Carlo
-Coldheart
-Fighting Lion
-Graviton Lance
-Skyburner's Oath (hip-fire)
-Hard Light
-Borealis
-Prometheus Lens
-Polaris Lance
-Trinity Ghoul
-Lord of Wolves
-Tarrabah
-Colony
-Two-Tailed Fox (Solar Rocket)
-Eriana's Vow
-Leviathan's Breath
-Divinity (bubble prevents champion from raising barrier, but Divinity can't break it if it's already up)
Overload
-Crimson
-Rat King (while invisible)
-Suros (with Dual-Speed Receiver)
-Malfeasance (when the slugs detonate)
-Thorn (with Soul Devourer active)
-Outbreak Perfected (nanites cause Overload effect)
-Riskrunner (only with Arc Conductor active)
-Trinity Ghoul (Lightning Rod)
-Wavesplitter
-Le Monarque (poison causes the Overload)
-Tractor Cannon
-Darci (must target enemy first)
-Worldline Zero (Tesseract attack)
-Two-Tailed Fox (Void Rocket)
-Queenbreaker (Combat Sights)
-Black Talon (Crow's Wings attack)
-Thunderlord (lightning strike)
-Anarchy
-Deathbringer
-Divinity
Unstoppable
-Sweet Business (only while fully spun up)
-Sturm (only overcharge rounds)
-Jade Rabbit
-Cerberus +1 (while in Focus Fire mode)
-Wish-Ender
-Ace of Spades (with Memento Mori active)
-Chaperone
-Izanagi's Burden (Honed Edge shot)
-Monte Carlo (melee while holding it)
-Sunshot
-Skyburner's Oath (ADS)
-Merciless (once "revved up")
-Borealis (with Ionic Return)
-Telesto (if full burst hits)
-Polaris Lance (Perfect Fifth shot)
-Wavesplitter (with Supercharged Battery active)
-Lord of Wolves (Wolves Released)
-Jötunn (direct hit)
-Tarrabah (Ravenous Beast)
-Prospector (multiple grenades must be stuck to big angry Ogre boi)
-Legend of Acrius
-Wardcliff Coil
-Whisper of the Worm (with Whispered Breathing)
-Worldline Zero (Tesseract attack)
-Sleeper Simulant
-One Thousand Voices
-Two-Tailed Fox (both rockets direct hit)
-Truth (direct hit)
-Xenophage
-Eriana's Vow (with Death at First Glance active)
-Leviathan's Breath (full draw)
Let me know what you think down below. I'd like to hear your thoughts on this topic.
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Thing is that the season i over in what 6 weeks? I dont think they're putting anymore time or effort into anything involved in this season
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You say ratking while invisible. But invisibility stops when you shoot and before the bullet hits.
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Wont happen, to hard to make, will consider talking about it. Here's Eververse stuff. But my emotes. -_- seriously dont know why things like this have to be brought up to a game developer who literally makes games and cant seem to figure this out on their own. Probably would help if they didnt use a program that takes 24hours to boot up.
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MasterProtector
hater of haters. - 古い投稿
I like that this is trending when i made a post earlier about this https://www.bungie.net/en/Forum/Post/254394271/0/0 -
I'd just be happy with them putting the mod slot on exotics in the first place, talk about half cooked ideas.
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There was a Bungie response to one of these awhile ago that basically just said they were looking at adding more if it was a successful feature. I would like to see all exotics get them if for no other reason than I'm tired of being shoehorned into using the same weapon types on ordeals for the entire season.
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Kouz_MCにより編集済み: 11/19/2019 5:17:42 AMYou’ll have to pay several more $35. In fact 3. It’s on their roadmap. But it won’t be all at the same time. Next season it will be solar and arc doctrines, and shotguns and machine guns. Next season it will be solar and void doctrines, pulses and rocket launchers Then next season it will be mods on corresponding exotics. Otherwise how would you be able to tell others: remember when we could have fun with void? Or hand cannons, and so on.