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オリジナルの投稿元: ! WE NEED STAT INFUSION !
Endoproxyにより編集済み: 11/10/2019 10:08:55 PM
1
I gave up on looking the way I want because the whole system is rigged. First, they make shaders consumables which is total bs. Now they allow you to use ornaments on armor (very limited). Again this solves nothing. Much like other publishers, they create a problem to provide a solution for but on their terms. If people want premium ornaments great but that shouldn't be the only option. As for the new armor, I think a point system would be much better. Each upgrade level gives you X amount of points to allocate. Really that is how it should be in the first place so...I don't know, you can actually tailor your builds! That is after all why they said they were doing armor 2.0 in the first place. Unfortunately, it just isn't implemented very well, relying on RNG for stat rolls is a crapshoot. This is actually even worse with the seasonal sets as you can only grind for them during the season. Off-topic but that's the same issue with weapons, you only have the season to grind for them...BS! (1) Shaders should not be consumables (2) All armor should be able to be applied as an ornament (with maybe the exception of specialized armor like prime) (3) Each armor upgrade should give you points to allocate as you wish to each stat. This wouldn't solve everything but would greatly improve your ability to customize your character as you want.
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