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11/8/2019 9:13:02 AM
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people still chase power level that doesn't really mean anything? I quit chasing it a long time ago and have 10x more fun than I when used to chase it. I only chase it for the activities that apply to me. IB is a perfect example of how little power matters. Try and do damage to a 950 enemy at 890 power, then go into IB at 890 and go up against a 950 player. Power has been meaningless accept as an entry requirement for a long time. We never truly get powerful.
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  • I entered shadowkeep with the idea of never following the bungie "how to play rules" and just went after quests I wanted to do for rewards I wanted. Eventually I hit the 950 mark and with the gatelord eye, I am 962. Strong enough to do what I want. I never actively went after Ikora, Zavala, Drifter, Ada-1, nightmares, vex offensives, or any of that other crap for powerful gear. You will level up just playing the game and getting those prime engram drops. Sure sometimes going after a quest would require strikes or gambit or crucible repetitive play but i treated the powerful gear drops as side rewards going after my objectives. My thoughts on doing weekly rewards is that it turns the game into a mind numbing boring grind. You get sick of the game by the time you hit max light level. I am treating pinnacle rewards the same way. I will do 100k nightfalls but mainly so I can get my menagerie tributes or triumphs done or drop the nightfall exclusive gear. I will play repetitive crucible to unlock my Redrix broadsword or Lunas.

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  • That's pretty much how I play. If power truly meant something other than an entry requirement i would play differently, but as long as I die just as easily at 960 as someone who is only 920 in a 920 nightfall I could care less about chasing power. They make you think you are doing more damage because your damage numbers go up, but so does the enemies health you are shooting. My buddy and I pulled stuff out of collections so we were equipped identically. I infused it so I was 960 and it took the same amount of hits for me to die as it did him in everything we tried. It also took the same hits for each of us to kill something even though my damage numbers were higher. The other thing that is screwy with this game is if you put a 950 weapon on a 750 character that weapon suddenly does less damage. Like our power level is going to effect the damage of a bullet lmao..this is one of the few games I've played that does this dumb kind of shit. So I pretty much ignore power chasing once I get to where I want to be for the activities I play and just let my artifact get me where I want.

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  • You chase 980 so it’s easy to farm the 980 nf ordeal to get cores, prisms and ascendant shards to create builds to increase the power fantasy. This is the end game. If you are not working towards this then why are you still playing? Casuals might be happy with limited play styles but the [b][i][u]actual[/u][/i][/b] real destiny players know why we do what we do.

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  • True but I hate raiding and just feel it’s now too much effort for a piece of pinnacle... of which I had three heavy and two gauntlets from my last five drops , one was 952, the others at 953... pointless.

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  • Well good luck to anyone who thinks 950 is enough to kill all champions and finish the 980 nf ordeal 😂 all these replies saying hardcore hate casuals cos casuals are having fun... no the casuals are not having fun because all we see on forums reddit etc is casuals complaining about the game being to hard, to much grind etc, really sounds like they having fun. While those smart enough to level up to 980 and have actual custom builds for armor all masterworked and have fun using different play styles from our hard earned grind. You either accept what destiny is or you cry about it on the forums. Perhaps go play Tetris or connect 4, that way you know exactly what’s required of you.

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  • Archangelにより編集済み: 11/8/2019 6:04:54 PM
    Casual players are actual real Destiny players. Hardcore players are actual real Destiny players. What you're not seeing is that the actual real hardcore players don't talk down about other players for enjoying the game in their own way. So don't try and identify yourself as one of them. You're that entitled spec of mediocrity in between.

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  • [quote]Casuals might be happy with limited play styles but the [b][i][u]actual[/u][/i][/b] real destiny players know why we do what we do.[/quote] I've always had this theory on why "hardcore" players always want to differentiate themselves from "casual" players - because they're chasing the feeling of being better than anyone else, because they want to compete to be the best or the first, and because they're not happy until they get that feeling. "Hardcore" players see "casuals" just having fun and enjoying the game, without a care about being top of the score boards, and the "hardcore" resent that. You could say "Hardcore" gamers game to have fun, but "Casual" gamers are the ones that have fun gaming. I can play an hour of D2 and enjoy it, stop and play an hour of Rocket League and enjoy that, stop and play a few hours of something else and enjoy that. I don't have an internal compulsion to play one game constantly until I feel like other people I don't know think that I'm better than them. I'm just having fun gaming.

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  • I just started d2. Was always Pinnacle in d1... What's wrong with okaying because you find the game mechanics fun, though? If you're only okaying to chase gear.... You'd be miserable to party with.

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  • Strangely I stopped raiding because the mechanics ( or failing them!) were making people salty.... especially the ‘better’ players. I’m in a clan and we used to have great fun, as Destiny has become more difficult there has been a drift to guys who only play with a small group ( the ‘better’ players). What is apparent is these guys have little sense of humour , fun sponges.

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  • While i find evening you've written to be the case with this game (and just that have raids with mechanics, really) i meant to say the overall game's mechanics. For example: the way platforming feels, the gunplay, your Sparrow, etc. These are why we enjoy the games we put our time into. Loot can be great. It could be several times better than what it is now, for sure; that said, if it were perfect and the game mechanics were trash, none of us would play.. The mechanics are fun. Which is the reason to play. If your sure reason of okaying is to chase gear and demean other players who might fall in your quest, then i would father those people miserable to play with... ... And eventually they'll find themselves alone.

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  • 1030 not 980 at 1030 you are strongest for 980 power activity. Hardcore Destiny players are much more limited to mostly only one build containing best weapons and mods combination for highest effeciency. one set of gear and few exotics, plus few weapons. There is no need for more pieces of gear.

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  • Like I said. Power is an entry requirement. The power fantasy is truly a fantasy since enemies in all lower content scale to you. The days of actually being powerful died in D2. Remember doing nightfall in D1 at max light and being able to take underlevel people with you to help? Those days are gone since we can no longer be a higher level than the enemies we are fighting. The whole idea behind obtaining a higher level is to be, well powerful. Going into a 920 nightfall as a 960 with some 920 friends and taking the same damage as they do and doing the same damage as they do because the enemies scale to you defeats the purpose of being powerful. I'm not saying we shouldn't have a power cap for various content either be cause the we would just steam roll it. But enemies shouldn't scale to our level. For example, I'm 960 and want to do the 920 nightfall with some friends. The enemies should be 920 and my power synced to a max of 950. D1 did something along these lines and for whatever reason Bungie chose to make everything scale to us.

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  • Totally agree, many of us miss that aspect. I’m not that good BUT when I was at top light I was able to help out less powerful guys more, now I need all the help I can get all the time!

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  • "we can no longer be a higher level than the enemies we are fighting" Souce? I just seen devs video explaining new power and there was changes for lower levels (from -50 before SK to -100 with SK), but this is only change when your power is LOWER. if you go to 920 Ordeal with 920 power and with 970 power, it will be still difference. You will be stronger, but there is no benefit to heve more than 50 power above.

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  • My source is playing. I'm 960 and a friend who is 920 in the 920 nightfall I take the same hits he does to die. It also takes me the same amount of shots to kill something as it does him. So being above the power requirement serves zero purpose.

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  • Finally somebody that has a similar ideology. See that's why I believe the raid should not be a power source but rather a source to get the best gear in the game that is separate from the open-world loot pool. you know similar to what we had in Destiny 1 where the raid perks on gear you cannot obtain it in other activities. Ex remember we used to have raid weapons that had a unique perk to increase damage to Hive or fallen and you could only require these weapons through the raid. I still can't get over the fact people were arguing with me when I explained to them that the power bonus disappears after every season. they were basically screaming at me and telling me I was wrong even though it says it directly on the game. Yeah that tells you how stupid people are in this community.

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  • True but I felt the old raids were more fun. I personally find raids over the last few years are naff and wouldn’t do them even for top end stuff.

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  • yeah that's why I tell people all the time that's the old raids were fun they were less complex they went straight to the point similar to what we have with dungeons. Everytime I tell people this I get bullied for no freaking reason.

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  • You’re right though, bask in the thought👍

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  • I really do think raids should not be power hunt shitfest. Just like Ubisoft raids division 2 and the upcoming ghost recon breakpoint raid. Their raids are something straight to the point. You get the best gear in the game and it does not increase your level. The main goal for their raids is to get the best of the best gear while tackling the most hardest content in the game. not to mention it's not reskin it's basically the same enemies you fight in a different environment who are more tankier.

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  • ...you are aware that Iron Banner has power level advantage, right?

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  • Not true..I am 967 power level and I activated my super...a 850 guy killed me with his brayteck auto rifle...complete bs

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  • Supers aren't as tanky as they used to be, that was changed a bit ago and some supers offer very little added defense at all. Just about any weapon can take you out in your super if it's used right. Also, the Braytech Werewolf auto people are using can roll with kill clip or multi kill clip so it's capable of doing a lot of damage. I've tested the power level difference in IB using the titan shoulder charges that can 1 hit kill and after my level was low enough compared to my opponent, they could take it and stay alive. Even with the exact same resilience. So power level does have an effect.

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  • Sort of, otherwise someone who is 890 wouldnt be able to kill a 950 as easily as they do. Which is why I gave the comparison I did. Power doesnt mean shit in this game.

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  • If those DMG are not touched, then same level = same dmg/health, 50% more dmg dealt/ 50% less dmg taken if your opponent is 200 levels under your level and this is maximum difference. Players have to have chance to kill you.

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